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No Sleep for the Dead

   (72 reviews)
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About This File

This is No Sleep for the Dead, a Doom 1 episode replacement and the spiritual successor to 1997's Dawn of the Dead. This episode features 9 brand new original and consistently themed levels in classic good ol' Doom style. In addition, you receive one bonus level which runs on E2M1.

For completion's sake, I've also included a dehacked patch which only changes the level names. You can apply it manually to your vanilla doom.exe, but most source ports should pick it up automatically because it's embedded into the wad file as well.


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JBerg

  

Levels play and look great in Crispy Doom

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Tea Monster

  

A great tribute to the look and feel of the first episode. The twisty corridors really evoke the atmosphere and gameplay of episode one. As the levels progress, they get more difficult and traps are set for the player. I did get a sense of deja-vu sometimes with some parts of the levels being maybe too similar to Id's levels in places. I imagine that is a very fine line to tread giving the brief of the level, and after all, that's what we signed up for, so I can't complain on that front. The running and gunning builds to satisfying levels. Once you get in the groove, you should power through the early levels. As the levels progress, the author tries to vary the gameplay with some tricky puzzles, but these are always signposted visually or audibly. These break up the standard levels nicely and give some variety.

 

When the author departs from the standard layout of Episode One levels, the design work and layout is very good. This is more than a simple E1 rehash. This brought a lot of the nostalgia of the original Doom levels back to me, and challenged me at the same time. Recommended. 

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Yousuf Anik

  

Nice, clean and simple maps. Just like, I'm playing the old Doom 1!

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Somniac

  

I'd heard of this, but wasn't sure if I'd played it. Being a big fan of the much earlier Classic Episode, I knew I had to try. Jan Van der Veken gives us a really well made E1 replacement that recalls KDITD in a familiar and fresh way, one of those iterations on the original theme that is a bit bigger, more complex, and more challenging, but still just reeks of classic Doom. A touch of E2 and E3 can be observed in the later maps, adding to the variety. Really fun to blast through this, it gets a little more tough near the end but for the most part is fun, easygoing classic Doom. I didn't like E1M8 so much, but the rest was great. Great architecture and flow.

 

Best: E1M3, E1M5, E1M6, E1M7

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damned

  

Vanilla classic gameplay and level designed. I've enjoyed it a lot. 4.5/5

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NightFright

  
Masterfully classic architecture with superb lighting, spot-on monster placement and smooth gameflow turns this into a must-play for anyone who likes vanilla-style maps. Van der Veken cleverly mixes in elements from ep.2 and 3 without losing the KDITD touch. Could have easily been part of the original release of the game. Skillfully executed, fun to play, making you demand more. Needless to say, you gotta download this if you want to check out one of the classic Doom highlights of 2016.

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Spectre01

  
E1/Romero worship wad #667. Competently made but so are half the other E1 replacements. Grossly overrated. 2/5

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BoJustBo

  
Vanilla, sweet sweet vanilla.

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Kingpin3

  
Banal

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wolfie3dfan

  
awesome maps.

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Reisal

  
Great gameplay set up and the familiar looks make it easy to remember locations.

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Ezepov

  
nice

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Voros

  
A-W-S-O-M-E That's all in a nutshell.

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pcorf

  
Brilliant Stuff and I really enjoyed every level. This gets the pcorf approval.

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Deadrawkstar

  
Haven't finished it but im lovin' it!

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Zalewa

  
Now this is a WAD that grasps the essence of Doom correctly. Very well done.

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T-Rex

  
This is a must-play! Really fun and well-made mapset in the id style!

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Fonze

  
If I were visiting Russia and some guy stopped me on the street to peddle this off as an official Id expansion pack for Doom; I very well might believe him. That's how good this is.

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vadrig4r

  
Joy to play

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joe-ilya

  
Majestic.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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