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No Sleep for the Dead

   (72 reviews)
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About This File

This is No Sleep for the Dead, a Doom 1 episode replacement and the spiritual successor to 1997's Dawn of the Dead. This episode features 9 brand new original and consistently themed levels in classic good ol' Doom style. In addition, you receive one bonus level which runs on E2M1.

For completion's sake, I've also included a dehacked patch which only changes the level names. You can apply it manually to your vanilla doom.exe, but most source ports should pick it up automatically because it's embedded into the wad file as well.


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JBerg

  

Levels play and look great in Crispy Doom

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Tea Monster

  

A great tribute to the look and feel of the first episode. The twisty corridors really evoke the atmosphere and gameplay of episode one. As the levels progress, they get more difficult and traps are set for the player. I did get a sense of deja-vu sometimes with some parts of the levels being maybe too similar to Id's levels in places. I imagine that is a very fine line to tread giving the brief of the level, and after all, that's what we signed up for, so I can't complain on that front. The running and gunning builds to satisfying levels. Once you get in the groove, you should power through the early levels. As the levels progress, the author tries to vary the gameplay with some tricky puzzles, but these are always signposted visually or audibly. These break up the standard levels nicely and give some variety.

 

When the author departs from the standard layout of Episode One levels, the design work and layout is very good. This is more than a simple E1 rehash. This brought a lot of the nostalgia of the original Doom levels back to me, and challenged me at the same time. Recommended. 

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Yousuf Anik

  

Nice, clean and simple maps. Just like, I'm playing the old Doom 1!

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Somniac

  

I'd heard of this, but wasn't sure if I'd played it. Being a big fan of the much earlier Classic Episode, I knew I had to try. Jan Van der Veken gives us a really well made E1 replacement that recalls KDITD in a familiar and fresh way, one of those iterations on the original theme that is a bit bigger, more complex, and more challenging, but still just reeks of classic Doom. A touch of E2 and E3 can be observed in the later maps, adding to the variety. Really fun to blast through this, it gets a little more tough near the end but for the most part is fun, easygoing classic Doom. I didn't like E1M8 so much, but the rest was great. Great architecture and flow.

 

Best: E1M3, E1M5, E1M6, E1M7

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damned

  

Vanilla classic gameplay and level designed. I've enjoyed it a lot. 4.5/5

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NightFright

  
Masterfully classic architecture with superb lighting, spot-on monster placement and smooth gameflow turns this into a must-play for anyone who likes vanilla-style maps. Van der Veken cleverly mixes in elements from ep.2 and 3 without losing the KDITD touch. Could have easily been part of the original release of the game. Skillfully executed, fun to play, making you demand more. Needless to say, you gotta download this if you want to check out one of the classic Doom highlights of 2016.

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Spectre01

  
E1/Romero worship wad #667. Competently made but so are half the other E1 replacements. Grossly overrated. 2/5

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BoJustBo

  
Vanilla, sweet sweet vanilla.

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Kingpin3

  
Banal

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wolfie3dfan

  
awesome maps.

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Armaetus

  
Great gameplay set up and the familiar looks make it easy to remember locations.

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Ezepov

  
nice

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Voros

  
A-W-S-O-M-E That's all in a nutshell.

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pcorf

  
Brilliant Stuff and I really enjoyed every level. This gets the pcorf approval.

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Deadrawkstar

  
Haven't finished it but im lovin' it!

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Zalewa

  
Now this is a WAD that grasps the essence of Doom correctly. Very well done.

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T-Rex

  
This is a must-play! Really fun and well-made mapset in the id style!

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Fonze

  
If I were visiting Russia and some guy stopped me on the street to peddle this off as an official Id expansion pack for Doom; I very well might believe him. That's how good this is.

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vadrig4r

  
Joy to play

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joe-ilya

  
Majestic.

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  • File Reviews

    • By fnord · Posted
      Not a lot to like here. A handful of OK maps buried in a sea of absolute dreck. The last third of the wad was particularly awful - just skipped through that in unfounded optimism there would be at least one map that was interesting/playable. A last resort mapset when you have nothing else to play.
    • By fnord · Posted
      This needs a warning label - it has one of the most annoying "enhancements" ever to stain Doom. A countdown timer. I just abandoned the level when I noticed it. Also first hall you enter has a dozen Hell Knights and god knows how many Imps, while you have a single shotgun and a dozen shells. This kind of crap makes me want to punch my screen. So you've been warned.
    • By Ordon · Posted
      still better than myhouse.pk3
    • By houston · Posted
      I always felt like the vanilla Doom II experience was lacking a certain little something. Stick it in your GZDoom's "skins" directory, you will never regret it. True magnificence is something which chases you around.
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