Advanced engine needed : Nope
Primary purpose : Single play
Title : Something Awful, part 3 - 7 + 6
Filename : STHAWFU2.WAD
Release date : 1st April 2016 (no jokes, though)
Author : Bzzrak Ktazzz
Email Address : firstname.lastname@example.org
Other Files By Author : WNIEPOOH.WAD, STHAWFUL.WAD, HELPOUT.WAD:
get'em, play'em, rate'em! And leave a comment.
Have I already said that I'd appreciate reviews?
Misc. Author Info : Bases his WADs on actual events and stories
from WWII veterans. Of course not.
Description : So, in the 1st part of this map, the nameless
hero (not Doomguy!) got to a teleport, which
should have taken him to the rescue ship. But,
if it did, there wouldn't be a part 3-7+6, would
it? The hero appeared in a _very_ tight room,
with a switch in front of him, a locked door behind
him, and with a complete mess in his brain.
"NO! I DON'T WANT TO SEE THOSE UGLY MONSTERS
AGAIN! I JUST WANT MY TEDDY BEAR! NOOOOO!" --
shouts the nameless hero -- "WHY ME?!". After
a minute of intense thinking, shouting, screaming
and other manifestations of pure fear, he
finally said "Hey, this goddamn switch should
do something, right?". His next thought was
"Hang on, where's my shotgun? I remember having
it! This place literally radiates creepiness.
I have the feeling that things will be getting
even more weird. Let's check it out. Besides,
begging for my teddy bear ain't exactly the
definition of 'hero', is it?"
I'm pretty sure this doubled the amount of
text you read this year. Have fun!
Additional Credits to : the guy who created the official tutorials for
Doom Builder 2 (AlysiumX on Youtube), id Software
for [one of] the best games ever, you for giving my
brainchild a shot. Yes, John, YOU!
(you're probably not John, but imagine the
reaction of all Doomers that are! :])
* What is included *
New levels : 1x
Sounds : Nope
Music : Vivaldi is back!
Graphics : Switches over the METAL and COMPBLUE
textures (see below), TITLEPIC,
one more thingy
Dehacked/BEX Patch : No
Demos : One inside the WAD + a 100-100-100 playthrough
Other : ENDOOM
Other files required : DOOM.WAD
* Play Information *
Game : DOOM, should work with vanilla.
Map # : E1M1
Single Player : Designed for
Cooperative 2-4 Player : Nai
Deathmatch 2-4 Player : Not really what you'd expect...
Also untested. And probably boring.
And buggy. Added just for lulz.
If you ever try it, imagine me
laughing like a maniac.
Difficulty Settings : Yea
* Construction *
Base : New from scratch
Build Time : 22 days (no need to hurry :])
Editor(s) used : Doom Builder 2, XWE, WinTex, SLADE
Known Bugs : Well, my new fancy switch textures
don't seem to toggle in Chocolate and
Legacy. Doesn't break anything, so just ignore
it or fire up a more "progressive" port.
May Not Run With : Anything that isn't Doom.
Tested With : Chocolate Doom 2.2.1, Doom Retro 2.0.5,
ZDoom 2.8.1, Legacy 1.45, 3DGE 2.0.2
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text
file, with no modifications. You may distribute this file in any
electronic format (BBS (whatever the hell is that), Diskette
(whatever the hell is that), CD (whatever the hell is that), etc)
as long as you include this file intact. I have received
permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: doom.gamebanana.com
FTP sites: look 2 lines up