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T 3 S T

   (10 reviews)
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About This File

Oh, fuck. The teleporter that was supposed to take you to a nice weekend off from UAC malfunctioned and sent you to a demon infested power station, next to toxic waste refinery connected straight to hell. Now fight your way through seven maps filled with secrets and reach for the deadly toys that could mean the difference between victory and the not-victory.


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BigDickBzzrak

  
Nice maps! The design is really good, the biggest drawback is the lack of weapons and ammo. I have no idea how many Cacos did I have to kill using the pistol. It also had a few HOMs here and there (using Doom Retro), but you can live with it.

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NuMetalManiak

  
7 levels that do not get better as they go. cramped corridors, uncomfortable for the weapons introduced, and barely any ammo. the sense of progression sucks as well. do not play this

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Zalewa

  
Through this here map set I have endured pains acknowledgable to a vacation in a mental asylum. Cramped, claustrophobic corridors done in 95-style are a testament to pure lunacy. Chaingun is a deluxe weapon here. You get it in the last map. SSG is not provided and shells are rare. Most maps must be beaten Tyson style. My cognitive capabilities have been truly T 3 S T 3 D. Avoid.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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