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Jupiter Carnage!

   (8 reviews)
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3 Screenshots

About This File

-- achtung! the map replaces E4M1! -- After the events of Doom I, Doomguy got a big amount of money from all Earth governments, after all, he's the one who saved their skins. Doomguy decides that it's time to make some money and buys what's left of UAC. Now it's the Utterly Awesome Corporation. Our hero builds a base around Jupiter and joins 17 other people there, as their leader. But one day, after 8 years of peace, Doomguy hears THAT sound again. The Hell armada is back. Not on Earth. Not on Deimos. On his personal Jupiter base. He was caught in a small hangar. But, once a hero -- always a hero. Doomguy grabs his pistol which he hasn't fired for 8 years. It's time to kick some major alien ass. Again. ------------------------------------- Why are you still reading this? Come on, %port_name% -file JUPCARNA.WAD! Jupiter is waiting for you!

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"To be continued?" Everything here needs improvement. Do less copy & paste and less pseudo-realistic elements and more stuff that is pretty visually. The lift/door switch combo was annoying. Monster fights are pointless and skippable. There's also a weird gimmick of putting sky as floor texture.

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Loved it! Only problem is that it's to short. Make the sequel longer!

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...