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Somewhere in Time

   (24 reviews)
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16 Screenshots

About This File

"Somewhere in Time" is a set of 15+1 pure vanilla Doom 2 maps, inspired by the greatest of this category, most importantly Reverie, Revolution! and Scythe.

My primary aim was to create extraordinary maps, reaching the boundaries of gameplay, design - and Chocolate Doom!

Sadly, this was not done perfectly, as I lost motivation after losing some maps, but in the end, I'm satisfied anyway.

Moreover, the significance of this project for me is that it followed through not only my "career" as an improving Doom map designer but a huge portion of my life as well, which full of changes and improvements, so whenever I check out these maps, I can clearly remember, when and why did I do them.

This may not mean so much for you, but in the end, the only thing that matters is that I hope you enjoy this humble (and hopefully unique) set I created - dedicated to the Doom community!

The name comes from the legendary 1986 album of Iron Maiden; I thought it's fitting because of the varying themes of the WAD, and the time difference between the creation of the maps!

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Short and nice with an awesome selection of music.

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Nice, short maps but plenty of action throughout the set.

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Well done classic WAD. Not very long but lots of fun. Good job, through and through.

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Very good classic feeling - I like.

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Pretty good, I enjoyed it.

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  • File Reviews

    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.