Advanced engine needed : ZDoom based engine
Primary purpose : Player sound replacement
Title : Doom 3 Player Sounds
Filename : d3guy.pk3, d3guy2.pk3, d3guy.txt
Release date : 5/6/16
Author : Mr. Chris
Email Address : email@example.com
Other Files By Author : Shards of Glass and numerous other maps.
Misc. Author Info : Oblige contributor and supporter.
Description : This replaces the player sounds to their Doom 3
equivalent as well as the spark sound and the keyed
door use attempt sound.
There are two files, d3guy is the version what the
sounds were set as and d3guy2 is one that puts
sounds from the next/previous level of pain noises.
Additional Credits to : id Software, SLADE and TerryWADArchive where I found
: the original file to trim down to the Doom 3 player sounds.
* What is included *
New levels : None
Sounds : Yes
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : SNDINFO
* Play Information *
Game : Doom & Doom 2
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Difficulty Settings : N/A
* Construction *
Base : Modified d3snds.pk3 (in /sounds/ subdirectory)
Build Time : 15-20 minutes, maybe less
Editor(s) used : SLADE
May Not Run With : ZDaemon or other very outdated ZDoom based ports
Tested With : ZDoom, GZDoom and Zandronum
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of their
resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors