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Dark Base

   (6 reviews)
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Design for 1 but cool with 2,3,4 players


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Meril

  

Bland, rectangular design. Monsters are easy, very unsatisfactionary placment of BFG (near start), but it wasn't even useful becouse the hardest enemy was baron. In 95 there were much beter wads.

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Unknown date

  
This is one of the countless early maps with easy gameplay and a very simple design and layout. Not very interesting. 1/5 -Milian

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Unknown date

  
A bunch of identical, square rooms/halls connected with a bunch of doors, with some (mostly) weak opposition and with tons of ammo. The name "dark base" puzzled me, as the map is very bright (light level 180) apart from a few sectors. With some variation between the rooms, as well as tougher opposition, this could've been fun. As it is, it's quite forgettable. --2/5

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Unknown date

  
It's okay. Really predictable, though. I mean, at the end, you just KNOW that there's going to be an Icon of Sin sitting there...

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Unknown date

  
I liked it

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  • File Reviews

    • By Classicgamer6 · Posted
      Playing this level brought up memories of playing Half-Life 2 with my GeForce 250 on ultra low settings what with the fullbright lighting. This level could seriously benefit from having less bright indoor/outdoor areas and some detailing to reflect that since as is this level has a rather basic look that is not complemented by the lighting. Each of the monster encounters are rather uninteresting with large groups of monster attacking all at once, however, these trivialized by ample ammo pickups
    • By dylux · Posted
      Titan II Review:   The Good:   - Big Maps - Lots of detail   - Loads of everything to keep you going   - Dogfighting galore – but not a slaughterfest   - Lots of secrets that are rewarding   - “New” monsters are great   - Minigun rocks!   The Bad:   - There’s no Titan III   In Short:   Whoever said that Titan II was better than Titan I was absolutely 110% correct! (and I loved Titan I as well). Much work went into this fantastic WAD. Every Map was excellent. Never boring. I had loads of fun playing this Titan II. Maps 07 and 09 were my faves. Bravo! Thanks for making it. :)   Solid 5 out of 5 Stars
    • By Memfis · Posted
      Good small relaxing techbase. The author shows a lot of creativity when it comes to the room shapes, and there are vertical differences between the areas everywhere. The final cacodemons seemed pointless though.
    • By Memfis · Posted
      Very basic level geometry. I guess it is somewhat fitting if you take the Egyptian theme into account, but it results in a lot of simple and repetitive encounters. At least you get a lot of plasma and rockets, so the fights don't take long.
    • By Memfis · Posted
      Way too many demons, cacodemons, and barons to kill, I got bored quickly. The design is clean and pleasant though, a little unusual even.
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