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The Grim Fortress

   (13 reviews)
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About This File

A Hell-themed level with mostly medium-strength monsters. A sky by psyren and a new midi by me are included.


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NuMetalManiak

  
pretty easy and fun.

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Zalewa

  
Solid level but slightly repetitive - there are many Barons. Visuals are good, but the architecture is a bit flat.

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Shadow Giratina

  
This was a really nice map! Music was very good and not very repetitive, which I constantly see as a problem in some of the better maps, Level design and detail is definitely there. My only problem with this map is that unless you like fisting mancubuses and cacodemons, put some more ammo for those playing on ultraviolence. ;)

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apb

  
Sure the theme wasn't exactly original, but it was still a pretty fun level. The area where you get the blue key was noticeably less detailed than the rest of the level which was a bit jarring, but it didn't really take away from anything. Liked the midi track too. :)

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vdgg

  
This was very pcorf-like. Good looking, polished, but the style/theme was not too too original.

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  • File Reviews

    • By Bri0che · Posted
      I found it to be very ambitious for a first try at Doom mapping since the map is relatively big (around 300 monsters, 50 items, 9 secrets !). Definitively deserve applause, even though we can honestly say there is no real innovation in there. In the other hand, the gameplay feels rather correct, it is absolutely playable, and no wonder that the guy behind it is able to do much better.   Basic monster placement and efficient traps. A little bit of backtracking but not much. Level design is intuitive and has a normal pathing, nothing crazy here, rather linear but I personally like that way, still better than an absolute maze, or a boring and empty world as how feel a lot of open world games nowadays. The mapper tried well to use brightness and light effects are sometimes here to play with this contrast, even though I felt there is a misplacement, this is only my own opinion though. Maybe it is a bit empty also, lack of decoration, too blend, we need a personal touch in here ! Texture misalignment and door tracks would be the real thing to work on aesthetic wise, a little bit of a shame ! The difficulty have a good scaling : the strongest weapons you have, the strongest enemies you fight. Sounds obvious, but apparently not for everyone… Ironically (or not) this is THE most important thing to do before having an interesting fight.   In conclusion : this is an objective success for the creator, and as a player I actually had quite fun !   4/5, a bonus point considering this is a first map, for the encouragement. A most objective note would be around 3,5 but that's an impossible note.
    • By Walter confetti · Posted
      A very good and unknown small arena for DM, pretty fun with bots
    • By No-Man Baugh · Posted
      Haven't even downloaded this wad. But hot hell did this earn my 4 stars
    • By 4shockblast · Posted
      I believe I am legally obliged to give this WAD 4 stars.
    • By Walter confetti · Posted
      A basic, classic looking map with some cute design in the layout and lighting choices, especially the atmosphere creation due to studied dark areas poorly lightened, but ruined by the near lack of ammo in the map and the almost cruel usage of demon hordes.
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