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JAX02.WAD

   (4 reviews)
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About This File

This is my second attempt at wad construction. This wadfile is pretty straight forward...find the redkey and get the hell out of dodge!!!!!

This file is no fun if played in god-mode so, try to play it without all of the cheat codes...I did put in enough weapons for you to get the job done so, good luck and may the force be with you.

I also included a *.LMP recording of this wad and I was doing ok for awhile but I made a stupid mistake and got nailed...see if you can do better!!!

Anyway, give it a go and tell me what you think.


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Meril

  

Better than JAX01, but still not good enough. Gameplay is very repetitive, again hordes of enemies, but this time you can feel some kind of nonlinearility, and few areas are intresting. 2/5

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Unknown date

  
when the first one sucked it at least entertained you for a minute, this is just borring and the desing is repetitive

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Unknown date

  
^Design

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Unknown date

  
I remember the JAX series of wads from when they were released. Always simple but fun.

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  • File Reviews

    • By StormCatcher.77 · Posted
      Pretty enjoyable map, besides volume of background music. I'm just turned it off and stalk through map in silence, hunting on enemies that waited for me behind each corner. For vanilla-compatible map its very big and complex in structure. Map brings a good survival challenge for player by lack of medikits, forcing to play carefully and without haste.   I remember that i seen boxes with rockets, but not the Rockerlauncher itself. Its strange, but not breaks gameplay.   Overall, its a good example of vanilla gameplay and design.
    • By Aries · Posted
      Cheesy Humor, Traps, Werid stuff.   All in one wad. TBH Its kinda ok, but still bad 2.5/5
    • By NuMetalManiak · Posted
      yeah I gotta admit, this one's pretty good too. apparently it's not a speedmap, but it damn sure got inspired by a lot of hard levels we all know and love. if it attempted only to do that and make a hard level that has similar aspects to those many maps, it succeeded, even though the level itself isn't gonna be as memorable, it is still a fun, tough challenge map. hone your skills with this map.
    • By NuMetalManiak · Posted
      rather oddly, this short map ends up being my favorite from Didy. it's not confusing at all at least until you try to find the red skull key, and the pacing is pedestrian. the setting of the beach and the underwater stuff feels amazing, and the preshow at the beginning plus the interior parts weren't too bad either. all in all, pretty neat for once.
    • By NuMetalManiak · Posted
      well, it's a speedmap alright, but those familiar with the magnum opuses that DD has already given will obviously not like this one as much. atmospheric? somewhat. nonlinear? that's great. tough? not as much as the other ones. basically, this is forgettable by DD's standards but is still miles ahead of other speedmaps I've played.
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