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viper.WAD

   (5 reviews)
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About This File

Essentially a drop in replacement for E1M1, although it includes some nasty traps, and 100% kills is not easy to achieve on Ultra Violence. This is not a 7 spiderdemons type level, It doesn't include anything tougher than a demon, but if you just charge through blindly you won't come out too well.


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Guest

Unknown date

  
Quite poor. The level is very small, and if you run straight for the exit, it can be completed in a matter of seconds. Exploring everything makes it last a bit longer, but the level is not all that fun anyways. Visual appearance has some consistency, but lots of misalignments keep it from looking particularly good. There was also a door that I could not find a way to open (there are only a few monsters behind it though). There are a few little tricks and traps that make it marginally interesting.

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Unknown date

  
Nothin' to it. Even if you don't know where the exit is and refuse to cheat, you can find it right away and escape after one firefight and 28% kills. Where's the fun in *that*?

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Unknown date

  
boring shit, even for may '94

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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