Update to : JPCP
Advanced engine needed : Limit Removing
Tested with : PrBoom+ with doom 2 compatibility (-complevel 2),
Primary purpose : Single player
Title : Japanese Community Project
Filename : JPCP.WAD
Release date : 16/07/19
Author : Various
Email Address : [redacted]
Description : Japanese Community Project is a 32 level megawad
made by Japanese Doomers.
Doom is a minor game in Japan, so Doom community
in Japan is very small. The community having been
weakening year by year, we started this project
for strengthening our solidarity, improving mapping
skill, and so on. We aimed a low-threshold project
which anyone could participate. Some doomers were
inexperience mappers or beginners, so Tatsurd-Cacocaco,
a project leader, supported map's detail and port
compatibility. We finally managed to complete 32
maps which are the same quality as modern maps.
Japanese status HUD is included .If you load JPCP_HUD.wad
with this wad, status bar in "Katakana" and "Kanji"
can be used.
We hope that you have a good time.
Additional Credits to : id Software for Doom
Texture Resources from cc4-tex, doom2, TNT
* What is included *
New levels : 32
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-MAP32
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : None
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 years
Editor(s) used : Various
May Not Run With... : Vanilla Doom
Release log : 16/04/03 (Ver 1.0)
16/04/28 (Ver 1.1)
16/06/26 (Ver 2.0, Release Candidate)
16/07/19 (Ver.2.2, Final Version)
* Credits *
Project Leader : Tatsurd-Cacocaco
Level Design : Tatsurd-Cacocaco, burabojunior, Toooooasty,
Masayan, Namsan, Yullie, Guna, Masa, toMass,
doom68k, Tyousen121, SkullDemon, Nanka Kurashiki
New Graphics : TITLE, CREDIT INTERPIC, BOSSBACK:
New Music : Masayan
Episode Messages : burabojunior, Toooooasty, Taro, TerminusEst13
DeHackEd Edit : Tatsurd-Cacocaco
Demos : Tatsurd-Cacocaco
Texture Resources : id Software, TeamTNT, and cc4-tex
* Map List *
Map01: First Assault by Tatsurd-Cacocaco
Map02: Rural Mini-Base by Tatsurd-Cacocaco
Map03: The Sign of Armageddon by Masayan & SkullDemon
Map04: Thaumasia by burabojunior
Map05: Woodexial by Toooooasty
Map06: Riminshi Valley by burabojunior
Map07: Confused Arena by Tatsurd-Cacocaco
Map08: 54-pit by Toooooasty
Map09: The Three World by Tyousen121
Map10: The Odd Encampment by Yullie
Map11: My fav by Nanka Kurashiki
Map12: Magnetic force apparatus by burabojunior
Map13: Bad Morning by Namsan
Map14: G_T_Factory by toMass
Map15: Nandeyanen by Nanka Kurashiki
Map16: Forlorn Defense Line by Tatsurd-Cacocaco
Map17: UAC energy plant by burabojunior
Map18: Space Port Panik by doom68k
Map19: Remind by Nanka Kurashiki
Map20: Escape from UAC space base by burabojunior
Map21: Search and Destroy by burabojunior
Map22: A den of vice by burabojunior
Map23: Thermal disposal place by Guna
Map24: Probably Maybe Certainly by Tyousen121
Map25: Cakravartin's miscalculation by Nanka Kurashiki
Map26: Embodiment of Maliciousness by Yullie
Map27: A resplendent emerald green by burabojunior
Map28: HeLLport by Masa
Map29: hazmat hazama by Toooooasty
Map30: Every beginning has an end by burabojunior
Map31: Manufacturing Plant by Masayan
Map32: Blood Fund Gang by Toooooasty
Map re-edit by Tatsurd-Cacocaco: Map03, Map09, Map10, Map13, Map14,
Map18, Map24, Map26, Map31
* Author Comments *
Yes, it's first successful megawad project from Japanese doom community.
Actually, there were some projects before, but they were had been abandoned.
It was a serious problem that there are very few skilled mappers in Japan,
but I always wanted to succeed in a project. Fortunately, many Japanese
doomers know me for my videos of playing doom. I thought that I was a
suitable person to gather Japanese Doomers, though it might be just
hubris. I started a project with low-threshold rule for inexperience
mappers or beginners. Japanese Community Project (JPCP) is it. I poured
my effort to the project thinking Japanese megawad would not have appeared
again if I would do not the success of this project.
JPCP had some good opportunities after the first version was released.
This is because JPCP was selected at ZDeamon Thursday Night Survial
and Doomworld Magawad Club, so I could have valuable opportunities
to get a lot of feedback. Quality of the final version was substantially
By the way, map 03 is a re-edited map from an abandoned project which is
called "Armageddon". Masayan proposed me that I can freely use maps in
Armageddom when masayan joined in JPCP. This map is especially my favorite,
so I have wanted to just release it from before. I inserted it to the last
slot in the project instead of my 5th map.
Finally, my thanks goes to Japanese contributors, testers in Doomworld
community, and all doom players. Enjoy!
This is my first time in a PWAD. To be honest, I never thought
people would enjoy my maps. I joined in through pure coincidence.
Two years ago, I visited Tatsurd-cacocaco's website and an item
named "JPCP". Since PRCP meant Plutonia Revisited Community Project,
I thought the JPCP meant it would be a Japanese community Project.
I got really excited, since I could show my maps there.
Slightly off-topic, it's been about nine years since I started
using Doom editors.......Like DeepSea and Doombuilder. I gained
confidence that my maps hold good in the world by taking part
in JPCP. Someday,I'd like to make a PWAD called "Water Spirit".
Until then, See you. Bye.
more JP-Map?(or Sprite & Weapon)
Prepare for Hope & Dream
A megawad from Japanese community? I couldn't help taking part
in this project. My map was inspired by Blood. I would like to
adopt map 2 or later in blood, but I did emphasize Doom-style,
though I don't think I can do it well. I also provided some music
which are rush works to this project.
Some long maps in the project seemed to be proceeded with difficulty,
but they were worth spending much time. They are pretty exciting.
Especially, burabojunior is a vital mapper in the project.
I send praise to him. Besides, Toooooasty's map08 and Kurashiki's
map 15 are also very impressive.
I thank Tatsurd-Cacocaco for inviting me and many others.
Blowing up demons with rockets are always FANTASTIC, so
I made this map. And yes, I love beds. I love huge beds.
If you still wondering about purpose of that secret area,
you may need to play 2002 A DOOM ODYSSEY's E2M5. ;)
This is my first time mapping. Thank you for playing my poor maps.
I have been playing DOOM for about 20 years, but I had never had
an interest in mapping until I found JPCP recruitment. Had it not
been for this opportunity, I never would have make a map, I think.
I appreciate Mr. Tatsurd and JPCP members. Now I found amusement
of mapping, so someday I would like to present my new map in any way.
I hope DOOM will never be forgotten�c
I was allowed to participate for the first time doom project.
Since it made a map for the project this is the first time,
it was hard enough to make a single map. However, map-making
of doom was found also be fun if you get used to it.
I was surprised at the high quality of the map of the other person,
but to hear your impressions from various people, also became the
study of in making the map. If there is a next work of this project,
we want to participate again. I am allowed to participate, thank you!
This is the first time to join the community mapping project.
I used to make doom maps by myself but now I could be a member
of the community! yay!
Thanks for everyone, who gives me any comments or test-play on
my maps. Hopefully I can release my new project soon when
I have more time.
"Do you want something to drink ?"
Hello. I'm beginner map designer.
but, I will try my best map build.
map09: This map is Tribute by MAP08: Trick and Traps.
map24: I was the motif to "Tabun Osoraku Kitto" is indies game creator.
Greetings! This is my first mapping project that I join in.
and it's released \(^O^)/
below... there are comments about my maps.
map11: I like colours, foods, cacos...and doomguy!
map15: "Nandeyanen", I could say "What the hell".
you already might feel wth though :P
map19: You worked at UAC? Right? You forget something.
map25: I wanted to make a map that themed buddhism.
Here you can feel your worldly passions.
I didn't have much experience to make maps, but I made my effort.
I hope people play this wad. Have fun!
* Music List *
Map01: Memento Mori 2 MAP10
Map02: "Oww!!!" from Rise of the Triad
Map03: A music composed by Masayan
Map04: rokeleko.wad D_BETWEE
Map05: rockit25.wad D_MESSG2
Map06: Alien Vendetta Map08
Map07: Memento Mori MAP13
Map08: rockit25 E3M3.mus
Map09: "On the hunt" from Doom
Map10: "Into the Beast's Belly" from TNT
Map11: techwars.wad MAP07
Map13: Perfect Dark(N64) Carrington Villa
Map14: "AimShootKill" by Tom Mustaine
Map15: "Crysilis" from Jazz Jackrabbit
Map16: Heretic E1M8
Map17: harmmidi.wad D_STEAM
Map18: "DOOM" from Doom2
Map19: "Pollutants" by James Paddock
Map20: Speed of Doom Map33
Map21: "Night Run" from Plutonia2
Map23: "Chant" from Rise of the Triad
Map24: "BdBt4Bt" by Wiz?R
Map25: Breaking Benjamin - So Cold
Map26: Final Fantasy 8
Map28: "Day of Mourning" by Stuart Rynn
Map29: Hexasketch (zzsketch)
Map30: Speed of Doom Map30
Map31: A remix of "At Doom's Gate"
Map32: The Binding of Isaac - piano Sacrificial.mid
DM2TTL: A music composed by Masayan
DM2INT: A music composed by Masayan
READ_M: A music composed by Masayan
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors