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No Way Out

   (8 reviews)
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About This File

"No Way Out" is a MAP01 Doom 2 wad replacement.

This is my first Doom map ever, just wanted to try things out - Would like some feedback if possible :)

It is a pretty difficult map, I scale it to be challenging and just not a gun, shoot, win arena.

If you wanna change anything or take a look at it, feel free to do so!


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mumblemumble

  
Pretty interesting map, fast paced and punchy, quite fun, using scripts, illusions, portals to get all kinds of cool effects...until the mirror room. The mirror room ABSOLUTELY SUCKS, and I was stuck in there for 20 minutes before I used the map cheat to show the map (mirror room is invisible on map) just so I could get the hell out. Everything else was pretty neat, but never ever do a mirror maze like that ever again , im begging you.

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sandmanbrasil

  
Not that bad. Into the blue room thore two barons are very unfair.

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Zalewa

  
Meh - flat, amateurish layout, mixed themes in texturing, varying level of detail, stupid hall of mirrors maze (with actual, ZDoom mirrors, but with no automap). Involves some ACS scripts. Learn building basic gameplay before going into bizarre stuff.

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  • File Reviews

    • By ElmStreetSlasher1984 · Posted
      WHAT WAS THE MAKER FUCKING THINKING?!?!?!?!, This wad is a product of a infected diseased brain, why make a wad based on something cringe?, it is worse than Action 52 on the Nes or Hong Kong 97 on the Snes or EVEN BIG FUCKING RIGS ON THE PC! the enemy is not even scary it just happens to be a poorly drawn sprite, also he INSTANTLY KILLS YOU! the music is decent though i have to say it was a fuckin nightmare, If you play on skulltag level 2 will crash, since fuckin glitch gremlin wiped his ass on it, anyways FUCK this wad to Hell, get a infinity gauntlet and Snap it out of existence.
    • By Ordon · Posted
      well, the concept is good  BUT...   WHAT THE FUCK EVEN IS THIS??
    • By Cinnamon · Posted
      Definitely shows its age. It was a real grind to play through, mostly due to the levels being boring, but also from a remarkable over-reliance on hitscan, especially shotgunners. For some reason. The third episode does indeed pick up much of the slack, but with the really fun levels being shining exceptions rather than rule for two thirds of the WAD it still left me annoyed and exasperated in the end. The maps look fine most of the time and the music is good to really good, which is something to hold on to. I would still advice my past self to skip most of this one.    
    • By Cinnamon · Posted
      There's not too much for me to say about this one. While it isn't exactly my jam 100% of the time, I'm struggling to see how any creative endeavor could entertain me so thoroughly, throughout all the 32 parts of it. Ancient Aliens is charming, somewhat challenging, mysterious, well-paced... I could iterate over plenty of different variations of lavish praise, but I guess that in and of itself describes my feelings: AA is remarkably well-rounded. A DOOM blockbuster - and I use that description as an honest compliment rather than the pejorative it's sometimes thought of. One for the ages, and it'll be one of the WADs to which many of my future experience will be compared.    
    • By VoanHead · Posted
      On second thought, this wad is kinda mid if you ask me. After playing through all of it on pistol-start I wasn't really blown away by it. The midi pack that was made for this in 2020 was very nice if you ask me, but why this wad ever deserves a midi pack when it's so bland is what makes me scratch my head. Idk man, I didn't like this one as much as others do :/.
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