Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Ancient Aliens

   (106 reviews)

Guest

27 Screenshots

About This File

Ancient Aliens is a megawad featuring 32 colorful, action-packed maps for Boom compatible ports.

Go on a journey to discover the truth about the enigmatic origins of human civilization...

I'm not saying it was aliens, but... the truth is out there.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

ZaBigBoss

  
Amazing and daring visuals and colors!! The whole wad has an amazing sense of progression. The end was PERFECT. I lol'd heartily and then I closed the game and said "daaaamn"

Share this review


Link to review
Pinchy

  
I'm not saying it was aliens, but... ';,,;' //

Share this review


Link to review
Chainie

  
Ugly colors and boring level design.

Share this review


Link to review
Szymanski

  
Somewhere in space, this may all be happening right now

Share this review


Link to review
WH-Wilou84

  
One of 2016's finest stuff for sure. Chock-full of unique ideas and visuals, and some funny humour too. Stuart Rynn's music is excellent. There's a bit too many gimmicky maps and forced gameplay paradigms in there for my tastes though, even if these perfectly fit the "alien" theme of the wad, and that's why I enjoyed Valiant a bit more. The palette might not please everyone and E2 was a bit of an eye-strain at times, but I think it's fresh enough. Thanks a lot, skillsaw & co. !

Share this review


Link to review
NuMetalManiak

· Edited by NuMetalManiak

  

easily my most replayable wad as of recent. you have to really get used to skillsaw's design style in order to really enjoy this. it'll take awhile, but it is easier than Valiant in my opinion and worth a play and a replay all day every day. Ancient Aliens represents a true evolution of skillsaw's efforts. while his modernized difficulty still remains, the level layouts are significantly better, and the resources used, god damn, they are fantastic. the flow of each level is perfect, a few concepts get used, and there's always action to keep on the toes. what's also good is that there are only two custom monsters and no real need for new weapons. the new monsters are consistent with the rest of the Doom monster lineup, low HP but can still wreck unsuspecting players. the guest mappers also pull some fancy stops, the BTSX mappers do what they do best, while lupinx's work, a bit slacking in gameplay, showcases some new and phenomenal spots. I guess the one map I don't really like that much is Pinchy's MAP23, which is massive, filled with numerous teleporting enemies (some of which don't work) and just feels overblown. but it doesn't detract from the rest of the set, which I outright adore. difficulty can easily get insane if you choose even HMP, but ITYTD/HNTR is honestly just right. add to it what is probably stewboy's best music tracks to date and we have a wad that is perfect in every sense.

Share this review


Link to review
BigDickBzzrak

  
I played this until MAP07. And I can tell you this: i felt like an absolute idiot whenever pressing a switch would reveal an ambush. But then again, I perhaps am an idiot.

Share this review


Link to review
Neutrino

  
Typical extreme modern difficulty, but I'm not sure if there is a sense in complaining about that anymore. This trend isn't going anywhere, if anything it's getting more and more popular. I guess it can be appreciated for gorgeous and creative visuals even if one doesn't enjoy the way it actually plays.

Share this review


Link to review
Demonologist

  
Worse than Valiant, Vanguard or Lunatic, overall gameplay approach might seem perfected since those and there ARE interesting maps (mostly when the action stops being too sympathetic and forgiving) but most of the time it's "more of the same" without the adequate amount of fresh ideas to justify the campaign's length. Hated the majority of visuals, everything has its limits, crazy color clashes included, so the rating comes for the gameplay-related entertainment alone.

Share this review


Link to review
Voros

  
To be honest, i couldnt get past MAP01 (lol). But the visuals are really neat! 5/5 (if i made it through MAP01), but I'll rate 4/5. Who am i to judge, right?

Share this review


Link to review
franckFRAG

  
It's probably the best stuff that Skillsaw and friends realized until today. If I would want to sum up the megawad : Inventive, aesthetic. fF.

Share this review


Link to review
molten_

  
cool architecture & solid level design. tough as nails which is to be expected. solid mapset.

Share this review


Link to review
MTrop

  
Dammit - every time Skillsaw and friends make something it's freaking amazing and challenges what I think can be done in the Doom Engine. Plays well, but I love the color palette and scenery most of all. This and Valiant are the two WADs that I show people screenshots of when they go, "People still make stuff for Doom?" And this is the sort of thing that blows them away. Looking forward to the next project!

Share this review


Link to review
Spectre01

  
Excellent megawad full of unique visuals and great gameplay/map design. Easy 5/5.

Share this review


Link to review
AnonimVio

  
Better than Valiant - Worse than Hitler.

Share this review


Link to review
Eris Falling

  
In most cases, the weaker maps of this WAD can only be described as such not because they are bad, but the majority of this WAD is just absolutely fucking solid. Fantastic visual design, fantastic music, and fun gameplay with an equally fun story that doesn't take itself too seriously. 5/5

Share this review


Link to review
joe-ilya

  
Freaking great! Skillsaw and stewboy partially spilled their soul into this, the MIDIs and the maps.

Share this review


Link to review
×