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Ancient Aliens

   (101 reviews)

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27 Screenshots

About This File

Ancient Aliens is a megawad featuring 32 colorful, action-packed maps for Boom compatible ports.

Go on a journey to discover the truth about the enigmatic origins of human civilization...

I'm not saying it was aliens, but... the truth is out there.


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NuMetalManiak

  
you have to really get used to skillsaw's design style in order to really enjoy this. it'll take awhile, but it is easier than Valiant in my opinion and worth a play and a replay.

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bzzrak

  
I played this until MAP07. And I can tell you this: i felt like an absolute idiot whenever pressing a switch would reveal an ambush. But then again, I perhaps am an idiot.

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Neutrino

  
Typical extreme modern difficulty, but I'm not sure if there is a sense in complaining about that anymore. This trend isn't going anywhere, if anything it's getting more and more popular. I guess it can be appreciated for gorgeous and creative visuals even if one doesn't enjoy the way it actually plays.

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Demonologist

  
Worse than Valiant, Vanguard or Lunatic, overall gameplay approach might seem perfected since those and there ARE interesting maps (mostly when the action stops being too sympathetic and forgiving) but most of the time it's "more of the same" without the adequate amount of fresh ideas to justify the campaign's length. Hated the majority of visuals, everything has its limits, crazy color clashes included, so the rating comes for the gameplay-related entertainment alone.

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Voros

  
To be honest, i couldnt get past MAP01 (lol). But the visuals are really neat! 5/5 (if i made it through MAP01), but I'll rate 4/5. Who am i to judge, right?

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franckFRAG

  
It's probably the best stuff that Skillsaw and friends realized until today. If I would want to sum up the megawad : Inventive, aesthetic. fF.

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molten_

  
cool architecture & solid level design. tough as nails which is to be expected. solid mapset.

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MTrop

  
Dammit - every time Skillsaw and friends make something it's freaking amazing and challenges what I think can be done in the Doom Engine. Plays well, but I love the color palette and scenery most of all. This and Valiant are the two WADs that I show people screenshots of when they go, "People still make stuff for Doom?" And this is the sort of thing that blows them away. Looking forward to the next project!

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Spectre01

  
Excellent megawad full of unique visuals and great gameplay/map design. Easy 5/5.

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AnonimVio

  
Better than Valiant - Worse than Hitler.

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Eris Falling

  
In most cases, the weaker maps of this WAD can only be described as such not because they are bad, but the majority of this WAD is just absolutely fucking solid. Fantastic visual design, fantastic music, and fun gameplay with an equally fun story that doesn't take itself too seriously. 5/5

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joe-ilya

  
Freaking great! Skillsaw and stewboy partially spilled their soul into this, the MIDIs and the maps.

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  • File Reviews

    • By whirledtsar · Posted
      Does it have a lot of details and some creative Boom scripting? Absolutely. Is it actually fun to play? Absolutely not.
    • By BaraKornel · Posted
      Looks great, gameplay is decent, loved the atmosphere.   It is short, but the replay value is quite high.
    • By meapineapple · Posted
      This is a great map, especially considering how much time it was made in! Short, but very enjoyable.   I recorded my playthrough of this map, and you can watch it here: https://www.youtube.com/watch?v=q-lBdiGspwo
    • By meapineapple · Posted
      An impressively large and labyrinthine map, even by 2018 standards. It was enjoyable for the most part, with reasonable health and ammo balance, and interesting to explore. My one big complaint is the teleporters - the map would have already been difficult enough to navigate without apparently patternless teleporters all throughout the map!   You can watch my two-part playthrough here: https://www.youtube.com/watch?v=z9Zrs5PcljE https://www.youtube.com/watch?v=rhzaiqfM6Uc
    • By Classicgamer6 · Posted
      An amazing hellbase style level mixed with a bit of cave exploring, utilizes ZDoom effects to create a nice atmospheric environment to play in. I played on UV and found the difficulty to be fair while still presenting a challenge in a few spots. Overall it's pretty good but could of ended a little better as I am not a fan of arena endings.
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