Project leader: Chris Hansen
Level design: Angry Saint, antares031, Chris Hansen, Didy, dobu gabu maru, Doomkid, Fonze, Gothic, joe-ilya, Philip "Liberation" Brown, Mechadon, Mithran Denizen, Paul Corfiatis and Z0k
Music by: Alfonzo, CCR Inc. Doomhuntress, Digimon Online, Eris Falling, Gridlock, Jimmy, JDoyle, Joe Satriani, KevinHEZ, King Diamond, Metroid, Paul D, Paul Corfiatis and Vital.
Intro music by: Paul Corfiatis
Textures: Team TNT Minor edits by Fonze and didy
Art, HUD and skies: Mechadon
Testers: antares031, Ashstrodamus, Chris Hansen, Cynical, dobu gabu maru, Doomkid, EffinghamHuffnagel, Fonze, Gez, Keyboard_Doomer, Mithran Denizen, Obsidian, rdwpa, rhinoduck, Tritnew, schwerpunk, SteveD, Surreily, Touchdown, WH-Wilou84 and Z0k
Compiling and stuff: Mithran Denizen, Chris Hansen
Additional credits to: geo for starting the project! dew, Gez, Linguica and all the rest of the wonderful people on the Doomworld forums!
Advanced engine needed : Boom compatible
(see Important note below)
Primary purpose : Single play
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\_/ \_| |_/ \_/(_) \_/ \_| |_/\_| \_\____/\_| \_/\___/|___/ \_/
Title : THT: Threnody
Filename : thtthren.wad
Date of release : July 31st 2016
Author : Various (see credits below)
Credits : Project leader:
Angry Saint, antares031, Chris Hansen, Didy,
dobu gabu maru, Doomkid, Fonze, Gothic,
joe-ilya, Philip "Liberation" Brown, Mechadon,
Mithran Denizen, Paul Corfiatis and Z0k
Alfonzo, CCR Inc. Doomhuntress, Digimon Online,
Eris Falling, Gridlock, Jimmy, JDoyle,
Joe Satriani, KevinHEZ, King Diamond, Metroid,
Paul D, Paul Corfiatis and Vital.
Intro music by:
Minor edits by Fonze and didy
Art, HUD and skies:
antares031, Ashstrodamus, Chris Hansen, Cynical,
dobu gabu maru, Doomkid, EffinghamHuffnagel,
Fonze, Gez, Keyboard_Doomer, Mithran Denizen,
Obsidian, rdwpa, rhinoduck, Tritnew, schwerpunk,
SteveD, Surreily, Touchdown, WH-Wilou84 and Z0k
Compiling and stuff:
Mithran Denizen, Chris Hansen
Additional credits to:
geo for starting the project!
dew, Gez, Linguica and all the rest of the
wonderful people on the Doomworld forums!
Level credits : MAP01 "Eirene"
by Chris Hansen
music "Emerencia" by King Diamond
by joe-ilya & Chris Hansen
music "Atroxian Realm" by Gridlock
MAP03 "Chemical Facility"
by Paul Corfiatis
music "Dream Haze" by Paul Corfiatis
MAP04 "Manly Hatred"
by Chris Hansen
music "Mechanical Illuminations" by Paul Corfiatis
music "On the hunt" from DOOM E1M6
MAP06 "Cut Throat"
music "TechFear" by Paul Corfiatis
MAP07 "Fort Halderman"
music "Control" by Jimmy
MAP08 "Fightnancial Crisis at Enwrong"
by dobu gaby maru
music "Run for your life" by Paul D.
MAP09 "Forgotten Reaches"
music "Kraid's Lair" by Metroid
music "Gutter penny" by Alfonzo
MAP11 "Parallel Dimension"
music "Digimon Online" by CCR Inc.
by Z0k and Fonze
music "Death's Bells remix" by KevinHEZ
MAP13 "Binde Haldetmand Palae"
by Paul Corfiatis
music "Medi Evil" by Paul Corfiatis
MAP14 "Labour of Despair"
by Philip "Liberation" Brown
music "Remix of Quarry" by JDoyle
music "Legion of the lost remix" by Doomhuntress
by Chris Hansen
music "Flood the city" by KevinHEZ
by Angry Saint
music "Zoetic" by Vital
MAP18 "Fallen Steward - Eternal Archive"
by Mithran Denizen
MAP19 "Big Freaking Guardians"
by Fonze and didy
music "War" by Joe Satriani
MAP20 "Sky Pillar"
music "Legion of the lost remix" by Eris Falling
Story : One of the more important and highly secret UAC
installations has been severely compromised by
a demonic invasion from Hell. There are reports
of near complete annihilation of all personnel,
however the worst part is, that it is now
painfully clear that the UAC executives screwed
up as they stationed one the military's top
generals there to oversee the completion of a
multitude of secret projects. The UAC knew that
these installations would be a high priority
target for the next attack from Hell and sending
the decorated general there - well knowing that
an attack was imminent - was a bad move. The general
is a skilled soldier and is most likely still
alive and held as prisoner; Hell knows better than
to kill him. His last transmission was sent from
inside a spacecraft. It is unknown whether or not
he made it off the ground. You, being one of the
best and most lethal weapons of the UAC, have been
tasked to go to the planet in search of answers
and to bring the general home should he still be
alive. If not, then your mission is clear:
Kill everything and avenge the general.
Description : Ty Halderman, the essential pillar of the Doom
community, passed away in 2015. He is greatly
missed and his contributions to the Doom scene
have helped keep this old game alive and kicking.
This project tries to honor Ty with levels that
pay tribute to his work be it in the form of
his levels or contribution to the Boom sourceport.
For more information on Ty go to this website,
which has links to everything you need to know
about him as well as the community's condolences:
There are 20 levels in this megawad along with
plenty of new music and awesome new, original skies!
The project also uses a big part of Team TNT's
The Return and Final Doom: Evilution ressources.
We enjoyed putting this project together and the
level of commitment from all those involved should
be visible in the final result. In short: We hope
you enjoy playing it as much as we enjoyed making it!
* Play Information *
Episode and Level # : DOOM2 MAP01-20
Single Player : Yes
Cooperative 2-4 Player : Yes (player starts on all maps)
Deathmatch 2-4 Player : Yes (not available on all maps)
Difficulty Settings : Yes
New Sounds : Yes
New Music : Yes
New Graphics : Yes
Demos Replaced : Yes
* Construction *
Base : New levels from scratch
Build Time : 1 year
Editor(s) used : Doom Builder 2, Slade 3, Paint.net, Gimp, Wcleaner,
Doom Font Writer, WhackEd4
Known Bugs : None.
May Not Run With... : Vanilla Doom
How To Run The File : Anyway you prefer, like:
"prboom.exe -iwad doom2.wad -file thtthren.wad"
Important Note : The maps use sky transfers so for the best and
intended experience use PrBoom+ ver. 126.96.36.199
with -complevel 9.
Get your copy of PrBoom+ here:
* Copyright / Permissions *
Authors may NOT use these levels as a base to build additional
levels. If you want to use skies or music from the pwad, then please
ask for permission first by the respective authors (see credits above).
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
"And the stars look very different today"
(end of document.)