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Union Aerospace Computers

   (6 reviews)
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About This File

A (maybe?) slaughtermap with a focus on nonessential exploration. About half of your time can be dedicated to these areas, but of course they reward you. The area is supposed to be an old company yard, the demon-riddled remains of the Big Bad's sister company, awkwardly under the same acronym. A small house turned into a brainwashing station, a barebones office space complete with horrible boss and pinky pit, a nature walk, a pavilion fortress next to both of the parking lot bullies, the toxic computer construction plant, and the guard post guarding your final destination: UAC (not that one, the other one) headquarters. This IS my first map, so player beware. Although I think I've done a good job. Criticism welcome, but construcive is preffered. I tried to test everything: trigger traps, 4 different environments, open and closed areas, hordes, a few strong enemies, etc. Some things I couldn't try in this map, so I'll attempt them in another level sometime. Difficulty is both extremes: easy is a wimpy breeze, normal is a fast-paced fight, but you'll probably have reserves of health and ammo to help you through it. Hard.. well. you'll be greeted by an appropriate message. This is more or less an update to an old wad by the same name, but I had it taken down until I could fix a few pretty big problems, to name a few: a fatty got stuck on a wall, you could slide into a blue key area and basically break the level, an archvile could target you at the start, and I forgot it's basically forbidden to use nazis. Thanks for trying out my level!


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BigDickBzzrak

  
OK-ish, huge and open. Has some weird ideas, but also some quite good ones. The beginning is kinda rough, but later it becomes enjoyable. Though, I couldn't figure out how to get to the exit, so I noclipped. Sorry!

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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