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The Joy of Mapping #1

   (6 reviews)
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6 Screenshots

About This File

This was a livestreamed communal mapping session that took place on July 23rd, 2016, with participants mapping under the strict guidance of Jimmy and a few session tutors via Discord and TwitchTV. The mappers were talking through the basics of mapping, such as creating connected areas, interesting layouts, and using thing placement sensibly. In hopefully the first of many similar live tutorial sessions!

The participants mapped in a variety of formats, mostly Boom and ZDoom (UDMF).

Map Listing: MAP01: Crapola Canyon - Baratus MAP02: Better than Wow, Barely - BouncyTEM MAP03: Rocks - DoomTheRobot MAP04: Pure Jammin' Arse Burgers - speckygingerweapon MAP05: AASHITTY - Fulsy MAP06: Little Green Base - Fuzzball MAP07: The Duobase - Gutawer MAP08: The Horror of Mapping - Kate MAP09: Untitled - MarketAnarchy MAP10: Hogshoe - MrGlide MAP11: Spooky Spoops - Pinchy MAP12: Fut the Whack - Fonze MAP13: Untitled - ZZYZX MAP14: Crap - Vbob MAP15: Joyfort - Jimmy

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Megawad? More like shortwad. Maps are okay - good visuals, no gameplay problems, but some have difficult fights. They just are extremelly short and you beat all 15 maps in 15 minutes or so. Also, if you make a ZDoom WAD then disable jumping in MAPINFO if it can break levels - like it does here.

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Very pleased with the turnout of the first session. No major problems with any of the maps.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.