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Back to Thunder Road

   (23 reviews)
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About This File

After a career running and gunning, it's time to lie down by the beach and sip some pina coladas. But! Yo ho ho, things get hairy once again and aliens land right on top of your humble home by the sea. Time to hit the road. The THUNDER ROAD.


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NuMetalManiak

  

Thunder, feel the thunder, lightning and the thunder

 

this is a very fun quick set, has good layouts, where you can always backtrack to what you may have missed before, and the combat is steady paced and works well for what it has. it may be linear, but it works well.

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valkiriforce

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Loved this whole set - I can relate to a lot of the ideas present in this wad. The interesting layouts and encounters were ringing all the right bells for me; not to sound arrogant but it almost felt like I was playing something I made from the future. My only complaint is that it came and went too fast - wish it had more maps but I found it to be a very solid experience for something of a mini-episode. It could be seen as a plus though since I guess it'd be easier to revisit something that isn't as long as most other mapsets that go up to 11 or beyond. Also great use of Sega Genesis/Megadrive music on the maps - really hope this author puts out more maps one day.

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Tango

  
Awesome stuff. I am a huge fan of the design style: a little rough around the edges but therefore generally unconstrained by any obsessive "neatness." A really nice variety in map layouts, I think, and some great gameplay sequences as a result. On top of all this... the music is kickass. Would love to play more maps from ZaBigBoss :D Great work dude, this has definitely become one of my favorite sets!

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sandmanbrasil

  
Small and funny maps. I liked

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Zalewa

  
Rough architecture with somewhat decent gameplay. The final map (MAP06) leaves a bad aftertaste as you're chased by an army of cacodemons while running into more and more monsters blocking your way forward. Poor music. 3* for maps MAP01-MAP05, 2* overall.

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Aquanet

  
Fun, fun, fun till daddy takes the t-bird away

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Csonicgo

  
This was way more fun that I thought it was going to be. Very good use of stock textures! Dunno why it requires the geezy, but not gonna let my irrational hatred for a source port get in the way of a good time. Highly recommended. Badass Genesis music, too.

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lupinx-Kassman

  
Its got pizazz. 5/5 skeletons with sunglasses

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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