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Noirlab

   (9 reviews)
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About This File

A small map created using only textures from Noir texture pack. It's quite dark, scary and pretty difficult. It was sort of inspired by Lab X-18 from Stalker and has quite a few design aspects borrowed from it.

Don't forget, you need Noir pack to play it. You can download it from R667: http://realm667.com/index.php/en/component/docman/?task=doc_download&gid=951&Itemid=


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Li'l devil

  

The only map I've ever released on idgames myself (back when I was "ChekaAgent"), out of 6 I ever finished, and unfortunately, probably the weakest one.

It's garbage. Not 1994 tier, but not much better. The idea was good on paper... well, not maybe good, but sorta cool: remake Lab X-18 level from STALKER, BUT using only textures from NOIRPACK. Well, the idea... didn't work out well. It could've been done well by someone who has Torm-level detailing skills, but not by me. The map ended up being a set of bland featureless literally all-grey corridors.

If you want to see a poor attempt at remaking a level from a modern in game in Doom, or a level made in entirely out of Noirpack textures, this is it.

The music is bad as well. I mean, it fits, and is meant to be creepy, but it's also bad, repetitive and boring.

I'm writing this review just because I want to shit on something, and the best place to start is your own work! Still, I'm giving this map 2 stars instead of 1 because I put some effort into it and back then I actually finished and released maps, unlike NOW. -_-

PS: I made a stupid typo in the text file when I submitted this wad, "sacry" instead of "scary". I still remember it after almost 5 years...

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Zalewa

  
A weak map - flat surfaces coupled with strangely steep staircases. Rectangular room design with paper-thin walls. Shooting is mostly straight-forward and difficulty is low. Monochrome colors and really shitty music choice. At least the layout is more or less non-confusing.

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Eye del Cul

  
Maybe it would have been better as a shorter map, because the dark gray textures and monotonous music/noises turn dull after a while. But it's a good map, I liked it. Why the HOM at the end?

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Cacockcansukmycok

  
really niggah? what's in the hell was this?

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  • File Reviews

    • By Somniac · Posted
      I'd heard of this, but wasn't sure if I'd played it. Being a big fan of the much earlier Classic Episode, I knew I had to try. Jan Van der Veken gives us a really well made E1 replacement that recalls KDITD in a familiar and fresh way, one of those iterations on the original theme that is a bit bigger, more complex, and more challenging, but still just reeks of classic Doom. A touch of E2 and E3 can be observed in the later maps, adding to the variety. Really fun to blast through this, it gets a little more tough near the end but for the most part is fun, easygoing classic Doom. I didn't like E1M8 so much, but the rest was great. Great architecture and flow.   Best: E1M3, E1M5, E1M6, E1M7
    • By CUTWEST · Posted
      Fantastic work, music and all and literally MY personal favorite wad of all time. Forget all the Jurkoffs at the bottom with the negative reviews they have no real taste in wads honestly speaking. Play this wad from start to finish you will have no regrets. 5 Stars.
    • By fnord · Posted
      This is probably the most perfectly ammo balanced map ever on HMP. Pretty damn good.
    • By fnord · Posted
      Yet another example of a relatively enjoyable map ruined by a pointless and incomprehensible teleport maze. There is only ever one real result with this type of garbage - user irritation often resulting in game quits and file deletion. Why do people do this? Do you assume your being "creative"? No, your being lazy and stupid. Future mappers - don't do this if you want people to leave nice comments.
    • By Walter confetti · Posted
      Found this again thanks to Er\IWA, it's a overall good and fun deathmatch mapset made of speedmaps by various users from Zandronum forums, the mapset have it's high and lows and really shows them (looking with disappointment at MAP21) and lots of maps are inspired by the great classics (Greenwar, Memento Mori, even Eternal Doom -or is better say Eternal DM?) and with some weird fetish for pyramid structures in the main arena. Fun megawad overall.
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