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The Ascent

   (7 reviews)
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About This File

My best PWAD yet. Textures are matched (mostly) and the bugs are next to minimal.


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Summer Deep

  

Yes, this is definitely well above average for a mid 90s map. Played on UV, got 100% kills with 83 plasma cells left over at the end, but everything else used up. Making use of infighting (especially where the Cyberdemon is concerned) is essential, and it helps to use the chainsaw a fair bit as well. Thoroughly checking out the opening room before you leave it is strongly recommended, as is keeping an eye open for the plasma gun - it's possible to miss it if in too much of a hurry, and it's very useful in the closing stages of the map.

 

That switch puzzle relating to the red key annoyed me, and it was strange that earlier in the game a door couldn't be opened without it, then later it could.....

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Meril

  

Very good map! Well design, nice looking. Ammo is very low, but doable. I didn't manage to get 100% kills, becouse I ran out of ammo, but luckly I get to exit in one piece. It's fun even now after 23years! In other hand it's not best wad from 95. 4.5/5*

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Guest

Unknown date

  
This map is the shiznoz.

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Guest

Unknown date

  
not enough bullets..Can you play with no cheat?

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Guest

Unknown date

  
Very nice. Well layed out map. UV is what I had expected. Very nice job.

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Guest

Unknown date

  
Nice looking map!

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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