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The Ascent

   (7 reviews)
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About This File

My best PWAD yet. Textures are matched (mostly) and the bugs are next to minimal.


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Summer Deep

  

Yes, this is definitely well above average for a mid 90s map. Played on UV, got 100% kills with 83 plasma cells left over at the end, but everything else used up. Making use of infighting (especially where the Cyberdemon is concerned) is essential, and it helps to use the chainsaw a fair bit as well. Thoroughly checking out the opening room before you leave it is strongly recommended, as is keeping an eye open for the plasma gun - it's possible to miss it if in too much of a hurry, and it's very useful in the closing stages of the map.

 

That switch puzzle relating to the red key annoyed me, and it was strange that earlier in the game a door couldn't be opened without it, then later it could.....

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Meril

  

Very good map! Well design, nice looking. Ammo is very low, but doable. I didn't manage to get 100% kills, becouse I ran out of ammo, but luckly I get to exit in one piece. It's fun even now after 23years! In other hand it's not best wad from 95. 4.5/5*

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Guest

Unknown date

  
This map is the shiznoz.

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Guest

Unknown date

  
not enough bullets..Can you play with no cheat?

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Guest

Unknown date

  
Very nice. Well layed out map. UV is what I had expected. Very nice job.

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Guest

Unknown date

  
Nice looking map!

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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