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Mutiny (A Doomworld Community Project)

   (37 reviews)

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16 Screenshots

About This File

Mutiny is a 16-level, Limit Removing Community Project Episode for Doom 2 intended to be the spiritual successor of late 90's cyberpunk themed wads such as STRAIN, Hacx, Nimrod, Dystopia 3, and Perdition's Gate. It features new colorful, high contrast, (intentionally retro) textures inspired by the works of Iika Keranen and Anthony Czerwonka, complete with plenty radioactive signs, warning stripes, computers, slime, and rust.


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TuniDoom

  

Just finished this wad, and I give it 2 stars for the following reasons:

Pos:

* Difficult. It presents a very decent challenge that I really enjoyed.

* Beautiful. Industrial, Dark Tech, Grim environment. A bit a dark, but I loved it.

Neg:

* Sniper-based: 50% of its challenge stems from snipers (hit and non-hitscanners) and their placement in the map, sometimes at the opposite end of the map in a very dark corner. In 2 or 3 maps, it's ok, but when it's in every map it changes from challenging to annoying.

* Although beautiful as mentioned before, it still feels repetitive. Not a lot of variety between the maps. And I don't mean variety in texture, but in setting/feel, etc.

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Sasha

  

I enjoy and have no problems to play these high-quality maps on UV+fast.

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Demtor

  

The maps I didn't enjoy were only because of personal taste. This really is a quality set of 16 maps that any self respecting Doom player should consider buckling down and handling the higher difficulty curve. Excellence demands proper respect.

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SFoZ911

  
High quality mapset. Well deserved.

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Ex Inferis

  
Beautifully crafted mapset for the most part, but the combat never quite warms up (until the last map, that is. Wish they had thrown in a few more like that). Difficulty comes mostly from scarcity of resources rather than the intensity of fights, and map layout can be sometimes confusing, which can make the game stall at times

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Killer5

  
Superb mapset by a lot of great mappers. Highly recommended.

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Spectre01

  
Pretty good tbh. Cool custom assets and some interesting maps. Difficulty kind of jumps around but that's frequently the case with community projects. 3/5

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Katamori

  
The resource set itself cries for a 5* rating, but the maps are not disappointing either. Absolute masterpiece.

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NuMetalManiak

  
well-made, pretty hard maps overall. glad to have seen this all the way through now.

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Zalewa

  
Excellent community project with high quality maps and strong theme cohesion. It has a rusty look and lots of darkness and follows a semi-realistic approach. Maps are well detailed and layouts are logical. Difficulty is high but usually fair - it's good for survival coop. Another great WAD this year.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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