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Countdown to Core

   (9 reviews)

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7 Screenshots

About This File

DANGER! Romero Head has hired an army of hitscanners and are now planning to blow up the electronic core of Hell, which would radically effect both Hell, and Earth above. Too bad demons still have a bone to pick with you... 15 maps of action await, many secrets to find.


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NuMetalManiak

  
this is from the same guy that made T3ST.wad, very cramped throughout, ugly design, gameplay is very shallow. some of the bonus levels are bad too, one of them takes more than 2 hours to beat! avoid this please.

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BossClaw

  
Starts weak & unnecessarily difficult due to Ammmo / Monster balance, but then unfolds with some cool mapping ideas & nice bits of flair. I'd say this is a really good BETA, but a problematic FINAL.

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Zalewa

  
I have played three shitty megawads in a row today. At this point I'm considering downing a bottle of 90% spirit to forever erase this experience from my memory. Gameplay - zero. Architecture - crampy and ugly. Ammo - non-existent. Difficulty - a three-way satan gangbang. Should be called "Countdown to zero" - as in "zero stars".

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Bryan T

  
There are some creative moments but the lack of ammo and boring fights really bring it down.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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