Quarantine Breach

   (16 reviews)
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3 Screenshots

Author

Matt "cannonball" Powell

About This File

A single map replacement for UDoom, made during a spark of inspiration in using the "containment area" theme.

Credits

ID Games for the Iwad.

Base

New from scratch

Build Time

2 days build time.

Editors Used

Doom builder 2 and Slade 3

Bugs

Not any I have found. There are likely to be visplane overflows in Vanilla.




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Glaice

  • 4
  

This was a great, short E2 styled level with lots going on and hectic when you get to the red key room.

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  • 4
  
Fun nostalgic map, good how it manages to keep you running for cover from Cacodemons regularly, which pose a serious threat due to attacking you from different angles. I found the cramped red key area pretty tough.

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NuMetalManiak

  • 4
  
pretty quick map, had fun at the red key.

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Sui Generis

  • 4
  
A nice, quick and action-packed E2 map built mainly around 2 fights with an expanding initial area. There's a noticeable lull in pacing between the two, but in a small map like this it doesn't matter. Texturing is a clean tech-subset of the E2 theme and looks good. To say it was inspired in using the containment area theme, there aren't any crates? (Not that it has to have crates) But it's a good fun-filled 6 minutes or so of action regardless.

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Zalewa

  • 4
  
Very good, short Episode 2 map - it begins by giving you a shotgun and making you fight a bunch of cacodemons, which are actually threatening, instead of just being bullet-sponges. Nice visuals done by good texturing.

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  • File Reviews

    • By Obsidian · Posted
      Adorable, if a bit insubstantial: I'd give this 3 stars due to how little there is, but I feel like I'd be ruining someone's day if I did. Also the default hand acts as a somewhat rapid weak chainsaw in the stock maps, heh.
    • By DyingCamel · Posted
      Adorable, but sadly only one room. Wish there were more so I could spend more than 5 minutes in this world. Love super creative stuff like this!
    • By jwilliams051197 · Posted
      These maps suck, please put more effort.
    • By Summer Deep · Posted
      A short set of maps by the author of the excellent Alkylation. These are not quite as ambitious, but still imaginative and with plenty of quality action. Be prepared in particular for some close-quarters encounters with Revenants, Mancubuses and Barons in tight corridors or confined spaces. There's also a custom designed boss at the end which takes a bit of seeing off....   A slight oddity of this wad is the inclusion of mini-levels with just a handful of monsters. The last of these, the 'Postludium', takes place after the boss encounters, and requires you to defeat a Cyberdemon in order to get back to your spaceship. There don't appear to be any ammo or weapons around, so pistol starts are out of the question and you'll be dependent on carryovers from the previous level - make sure to have a good scavenge around before leaving it.   Played on UV, continuous, GZDoom.    
    • By Dedalus 80 · Posted
      Quick and fun to play map. Well chosen music and nice gothic setting. Medium/high difficulty.