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Killing Adventure 2

   (19 reviews)
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About This File

Welcome to Killing Adventure 2 where you must journey through the most amazing hard beautiful 32 levels for Doom2 with way less copy and paste and much larger levels with a huge amount of monsters. So be locked and loaded 4 the greatest adventure for doom ever made! I tried hard here so please give me more respect, ignore my old maps this is the real deal! I havent made doom levels for 6 years but got interested again and I found Doom Builder 2 and tried my very hardest to make supreme levels for Doom 2, beautiful abstract, textures lined up, nice light levels so it is not always 255 and more.


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MuratMikal

  

This is one of best megawads's I've played. I didn't find any bad maps, and they're on the easy side due to large ammount of ammo, health and powerups the author provides. Some maps have more than 500 monsters and can be slaughterish so be warned. I feel there should've more reviews of this megawad for it to be more acknowledged.
 

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Philnemba

  

Wait there's a sequel to Killing Adventure and its ACTUALLY better with well thought out maps!?

 

How did I miss this two years ago!?

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Csonicgo

  
This is amazing. I take back everything. Csonig

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Nems

  
Ruba you beautiful son of a bitch never stop doing what you do whatever it is you're doing.

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NuMetalManiak

· Edited by NuMetalManiak

  

a megawad that tries to be serious but succeeds as a non-serious megawad AND a slaughter megawad. crazy, right? very reckless to play through all the way, action will not let up, but it is a fun-filled ride from start to finish. these are the kinds of wads I enjoy, the overall tone is fucked up in so many ways that you'll likely scream "1994-style" at the design but, um, WHO THE FUCK CARES. you're given a lot of supplies and a lot of monsters to go through, and the hilarity is liable to ensue regardless of where you're at. standouts? who needs them when the entire megawad is full of it? stupidity in design can be excessively fun and this is on the strong end of the spectrum.

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Zalewa

  
My, my, this is not so bad! There are a few maps that leave much to be desired, particularly in the beginning, but most is quite fun to play. Garish texturing combined with vicious combat produce some abstract maps that promote reckless gameplay. They can get slaughterish at times, but the monster groups mostly consist of low level enemies and you always have enough resources and obvious secrets with powerups to deal with them. Nice.

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ClumsyCryptid

  
Not sure if really ruba, or someone trying to intimidate ruba.

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lupinx-Kassman

  
Its the sequel I never knew I wanted but had always been waiting for.

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Bryan T

  
Good stuff. This should be in the megawads directory.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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