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Killing Adventure 2

   (19 reviews)
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About This File

Welcome to Killing Adventure 2 where you must journey through the most amazing hard beautiful 32 levels for Doom2 with way less copy and paste and much larger levels with a huge amount of monsters. So be locked and loaded 4 the greatest adventure for doom ever made! I tried hard here so please give me more respect, ignore my old maps this is the real deal! I havent made doom levels for 6 years but got interested again and I found Doom Builder 2 and tried my very hardest to make supreme levels for Doom 2, beautiful abstract, textures lined up, nice light levels so it is not always 255 and more.


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MuratMikal

  

This is one of best megawads's I've played. I didn't find any bad maps, and they're on the easy side due to large ammount of ammo, health and powerups the author provides. Some maps have more than 500 monsters and can be slaughterish so be warned. I feel there should've more reviews of this megawad for it to be more acknowledged.
 

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Philnemba

  

Wait there's a sequel to Killing Adventure and its ACTUALLY better with well thought out maps!?

 

How did I miss this two years ago!?

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Csonicgo

  
This is amazing. I take back everything. Csonig

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Nems

  
Ruba you beautiful son of a bitch never stop doing what you do whatever it is you're doing.

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NuMetalManiak

· Edited by NuMetalManiak

  

a megawad that tries to be serious but succeeds as a non-serious megawad AND a slaughter megawad. crazy, right? very reckless to play through all the way, action will not let up, but it is a fun-filled ride from start to finish. these are the kinds of wads I enjoy, the overall tone is fucked up in so many ways that you'll likely scream "1994-style" at the design but, um, WHO THE FUCK CARES. you're given a lot of supplies and a lot of monsters to go through, and the hilarity is liable to ensue regardless of where you're at. standouts? who needs them when the entire megawad is full of it? stupidity in design can be excessively fun and this is on the strong end of the spectrum.

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Zalewa

  
My, my, this is not so bad! There are a few maps that leave much to be desired, particularly in the beginning, but most is quite fun to play. Garish texturing combined with vicious combat produce some abstract maps that promote reckless gameplay. They can get slaughterish at times, but the monster groups mostly consist of low level enemies and you always have enough resources and obvious secrets with powerups to deal with them. Nice.

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ClumsyWizard

  
Not sure if really ruba, or someone trying to intimidate ruba.

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lupinx-Kassman

  
Its the sequel I never knew I wanted but had always been waiting for.

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Bryan T

  
Good stuff. This should be in the megawads directory.

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  • File Reviews

    • By DoomShark · Posted
      If you usually play at HMP difficulty then this wad isn't for you, You'll find it hard to play, If you do then you'll probably write a bad review..   I would rate this at least 4 stars if it was a complete wad, There are only 17 maps!.    
    • By printz · Posted
      This is a set of three maps by author @Memfis. They're all in Plutonia style and have new music, monsters and items. They're very hard on UV and author didn't bother with skill levels, so the only way to make it easier is ITYTD, which is still quite challenging. All the maps are wonderfully non-linear, and the way traps are set up means that you'll never go into a routine.
    • By printz · Posted
      Pretty good hell level and good flow.
    • By Gato606 · Posted
      Gotta take in count the effort put on doing this Just one big let down... why, why the hell Tails is an enemy?? :-(
    • By Gato606 · Posted
      At some point I thought "is this a jokewad"?  Cause you enter a map and just in front of you you have the exit button, just like that.  Some maps have some decent design, but the choice of monsters might not be the best, and nazis, why the need to put nazis on several maps? Maps with 0 monsters, 0 secrets, just a freely exposed Romero head spawning monsters, a couple of maps are just you at the beggining in front of the Romero head, other maps are like "hey grab whatever weapons and ammo you can before Romero spots you".
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