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My First Wad

   (3 reviews)
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About This File

This is (obviously) my first wad, made for the Vinesauce 2016 Doom Mapping contest and submitted to said contest two months ago. I was originally planning on uploading this once my wad was played on stream, but since Joel seems to be inundated with so many wads that it'll likely be months from now before he finally gets to playing mine, I figured I might as well upload it now.

Map01 is the very first thing I've ever made in Doom Builder, originally based somewhat around MAP01 of doom 2 but deviating more from that general concept as I worked on it.

Map02's basic premise is shamelessly copied from Map08 of doom 2, and is objectively the best map of the 3 uploaded here

Map03 was made almost entirely while intoxicated, and plays around with outdoors areas. It also has a lot of graphical issues if not played in GZdoom or Zdoom, and is really terrible in general as a result of the aforementioned intoxication.


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BigDickBzzrak

  
It's a true "first mapset", with huge rooms and absolutely no detailing. But the gameplay is fun, except for the maze on MAP02 which was dull. +1 star to encourage you to keep on mapping.

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  • File Reviews

    • By Gottfried · Posted
      Imagine whole WAD like this :o Very nice, I loved the layout, how they used virtually all options doom offer for floored levels, event triggers, lightning, new monsters (especially phasing ones) and even freeze gun. 9.5/10.
    • By Argenteo · Posted
      Short and sweet fun map from one of the authors of the Serenity Trilogy. Love the starting room. Cute midi.
    • By Ofisil · Posted
      A fantastic, single-level wad. Levels that last quite long, or have more than 200 enemies are usually a no-no for me, but Total Control manages to remain interesting throughout, keeping u on your toes with limited ammo (initially) and even less health items, in a map that's full of hitscanners, and plenty of darkness. The atmosphere is top notch and goes hand to hand with the D64 SFX. The detailing is fantastic (tekbase lovers will love what's in store), but isn't the focus. The gameplay is, which is basically some great, survival-style Doom fun.   Plus, great use of limited spaces, that rarely feel unfair, and very good use of enemies that are usually handled in a very bad way (Revs, and Chainguys). Minus one star for the simple reason that it kind of overstays its welcome, and sort of becomes predictable after exploring more than - the quite large - 50% of the map.
    • By Gottfried · Posted
      At the beginning, it goes by nice curve, later on, though, it feels twice as restart - after 2-3 maps that can be actually done wholly just using chainsaw quickly comes run-through-only map 24 (unless you are Doom god, you will not get 100% kills no matter how much you utilize infighting, which is huge shame for otherwise maybe the most beautiful map of the pack. To me it feels like author took maybe hundreds of hours of hard work and then trashed it straight into the bin). Overall, I must praise rather detailed designed of maps - there are lot of nice small features and you feel that authors put really lot of work and thoughts into most of them. Nice escalation to ending to it, nothing too crazy combat-wise, but well-done balance, I loves dark demon caves for instance..
      Overall, rather enjoyable WAD, but would play second time maybe few levels.
    • By NaMcOJR · Posted
      I have really enjoyed playing MOTM, it features very nice traps, with a good difficulty level and great graphics/environment. Well placed ammo which makes it balanced against some harder fights. Overall very well done.
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