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Jupiter Carnage 3!

   (10 reviews)
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-- achtung! the map replaces E4M3! -- Doomguy busted the Hell armada's ass again, right? Didn't he? Oh hell yes he did! But, as he was busting its ass, the nefarious hellspawn decided to take over a base on the Moon, owned by Our Hero's friend from high school. To make things worse, the base was working on research of an experimental acid, made for military purposes, so now there should be nukage all over the place. Hooray. The Doomguy says, exiting Hell to his clear and sterile Jupiter station: "Friends will be friends 'till the end". And so, carrying only his trusty pistol, Doomguy hops on a ship, entering "MOON" to its GPS. Mission: DEMONstr8 the powers of friendship to the ugly demons, get to your friend's secret bunker. Are you man enough?

Yep, we've gone faaaaar from Jupiter, but no one cares. If you want a plot, go to a library dammit! --------------------------------- Now, about the map itself: It is kinda inspired by Vrack 1 and 2. Much more simple in design, though. The map is quite tough, but with very few slaughter moments. The "hordes" are 25 Imps tops. Actually... Also, there is a "sewers" section, inspired by the bonus level of1 XBox Doom (E1M10: Sewers). For the folks who care -- 12750 sidedefs. A walkthrough demo is provided in the WAD, so don't complain about getting lost. -------------------------------- Oh, and if you actually play thru this, just leave a comment wherever you got it, it'll really mean me a lot :] Please? Or, if you're some sort of WAD reviewer... well you know what to do. Thanks!


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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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