No End in Sight

   (34 reviews)

32 Screenshots

Author

Emil "NaturalTvventy" Brundage Xaser Acheron Chris Lutz

About This File

Oldschool 4-episode adventure for The Ultimate Doom, featuring some of the most devilish map design this side of 1994. 'Nuff said... ish.

Similar to DTWID, the spirit of id is ever-present, albeit cranked up to 11 with a devious new spin on the classic episodes' themes. Along the way, you'll enter parallel worlds, explore derelict spaceships still floating in the sky, and return to some eerily familiar locales on the far side of Phobos and beyond.

Credits

Plenty of folks! See "Full Credits" below.

Base

New from scratch

Build Time

Forever and a Half.

Editors Used

Various

Bugs

There's likely to be some roughness around the edges, given the wad's heritage, but hopefully nothing gamebreaking.

Special note: the normal/secret exits are NOT swapped in some E3 maps. This is NOT a bug. ;)




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Zalewa

  • 5
   1 of 1 member found this review helpful 1 / 1 member
"Similar to DTWID" on steroids! This WAD is all that Ultimate Doom IWAD is but bigger in all aspects. The levels are large and very non-linear, the action is unrelenting, non-tedious and keeps you alert. The looks are excellent. E4 is a bit over the top, though. Don't approach it on UV without SSG and double ammo.
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  • 4
   0 of 1 member found this review helpful 0 / 1 member
Episode One feels boring... until E1M6, where enviroment starts to feel like Romero's Tech Gone Bad. Episode Four claims to take a place on Earth but overall maps are looking more like Doom 2 Hell. However, this is pretty good mapset.
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tourniquet

  • 5
  

Bloody amazing!

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Spectre01

  • 4
  

Nice Doom 1 megawad with a good difficulty curve across the 4 episodes. Starts similar to DTWID but eventually finds its own niche with a higher degree of challenge and some rather complex secrets. 4/5

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Manbou

  • 5
  
This wad reminds me of the good old DOOM. The tricks in this wad are really interesting and the secrets are really elaborate. My favorite map is E3M7. This is amazingly awesome. Great job.
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Mechadon

  • 5
  
Loved every second of this! Amazing job guys :D
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NuMetalManiak

  • 4
  
now this is a treat, lots of cool concepts in these maps, makes it all seem fresh, and many maps are quite fun too. some of the really long maps do get weary after a while though.
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Doomkid

  • 5
  
Good stuff right here
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  • File Reviews

    • By bzzrak · Posted
      The flying arachnotron scared the crap out of me. The map itself? Meh, really feels like the work of a newbie, although it's kinda cleverly designed. 4 stars for being the first Eternity WAD I've ever seen, heh.
    • By JudgeDeadd · Posted
      A pretty great classic map. The trap room beyond the yellow key door is about the hardest part of the level, but other than that the other challenges are well balanced and fun on UV.
    • By Pinchy · Posted
      A wonderfully balanced and varied piece that blends the advanced features of zdoom into a well rounded adventure.   This style is what I'm learning at the moment and there are a lot of great things I improved in my own work with just one playthrough.   Well crafted rain, textures and a good choice of additional content added that all fit in.   Progression and connectivity feel really good and it triggered memories of old classic RPGs like Gothic 2 with the interwoven natural and human constructed areas.   In many respects this represents the best of modern mapping today.   ';,,;'    
    • By Dedalus 80 · Posted
      The fights (and the weapon system) are not bad but nothing special. Decent boss fights. The environment is instead really well made (nice music too) with well-fitting new monsters.