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Industrial Facility

   (7 reviews)
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About This File

I made this map to reflect on the style of the 90s Fanmade Doom Maps. I like that style the most and I wanted to make my first long map since most of the maps I've made are short and lanky. So I decided to work on this single map mod.

There's a secret room which was made to look like my workstation aka the place i'm at when i'm making these mods. If you press the use button on the computer it will end the game which is cheating for the most part.

There's also a teleport area which takes you to a second exit but you have to fight the Cyberdemon with his army of SS Soldiers. It ends the level as well as the regular exit as well.


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Zalewa

  
I suppose it does what it's supposed to do, according to the description in the text file. But it's pretty much what Trupiak said otherwise.

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Sick Bow

  
While the map design in terms of gameplay was nice, the sparseness of enemies and their easily counter-able placement made for a pretty bland experience in terms of difficulty or challenge. A couple of rooms were very nice and I see a lot of potential Toss in some more (logical) enemies, do a lot more testing, listen to feedback, and you've got a solid WAD.

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Trupiak

  
Kinda underwhelming, the map looks great but there's few enemies and it's pretty quick to finish, felt too easy

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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