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Area 02 Temple Study & Excavations V0.8

   (5 reviews)
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Area 02 consists of a Research & Shipping base built beside a Small Demon Temple to extract the Relics & Study the strange power source.

A rather large complex with areas criss crossing, multiple paths and a tendancy to attract Cacos.


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Walter confetti

  

A pretty good map that mix together themes of tech station and hell base surrounded by a nuke river and a old city environment. Gameplay is acceptable and you had a lot of Health and ammo due to usage of "heavy" thing placement (box of ammo, box of shells, medikits and other goodies are here)...

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Zalewa

  
The layout is very open and used themes are somewhat random, but mostly stick to general bricks texturing; this map has a "generated procedurally" vibe. It's big, and for such a big map there's very little action and lots of powerups. If you wish to walk around desolate buildings and occasionally shoot something, this is your WAD. Visuals are good.

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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