Mercury Rain (v1.1)

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Author

Jimmy

About This File

A short, slightly puzzle-oriented map made for TerminusEst13's third DUMP project (Doom Upstart Mapping Project).

You're stuck on the weather-worn planet Ratama with only a bunch of hostile aliens for company. Find a way off it and kill everything in your way.

Credits

See the CREDITS text lump in the WAD, a lot of external resources were used. TerminusEst13 for hosting the DUMP projects. Memfis for some mapping inspiration. Mike "Cyb" Watson for setting inspiration.

Base

New from scratch

Build Time

Some considerable time

Editors Used

Doom Builder 2, GZDoom Builder, SLADE




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Pinchy

· Edited by Pinchy

  • 5
   3 of 3 members found this review helpful 3 / 3 members

A wonderfully balanced and varied piece that blends the advanced features of zdoom into a well rounded adventure.

 

This style is what I'm learning at the moment and there are a lot of great things I improved in my own work with just one playthrough.

 

Well crafted rain, textures and a good choice of additional content added that all fit in.

 

Progression and connectivity feel really good and it triggered memories of old classic RPGs like Gothic 2 with the interwoven natural and human constructed areas.

 

In many respects this represents the best of modern mapping today.

 

';,,;'

 

 

OK Hand.png

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Voltcom9

  • 5
  

This is a very cool map. Not sure I've ever seen a rain effect pulled off in Doom that well before. The textures were cool and the layout promotes exploration. This is probably the most unexpected awesome map I've played in quite some time. The 3d elements also really fit the layout well. 5/5

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Zalewa

  • 5
  
Excellent ZDoom map with excellent use of ZDoom features. Gives off an Unreal vibe a bit. Runs correctly in multiplayer.

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Marcaek

  • 5
  
Did it really take this long for someone to add decent rain\weather to a proper Doom map? It's really nice all around, hope to see more.

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omegamer

  • 5
  
top notch

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