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Mercury Rain (v1.1)

   (23 reviews)

About This File

A short, slightly puzzle-oriented map made for TerminusEst13's third DUMP project (Doom Upstart Mapping Project).

You're stuck on the weather-worn planet Ratama with only a bunch of hostile aliens for company. Find a way off it and kill everything in your way.


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Bri0che

·

  

Good level design, good gameplay, good atmosphere, good architecture. The fact that this map isn't even hard AF (frustrating and a "die and retry" map) but just right into a decent and accessible difficulty really made me rate 5/5.

Jimmy (I just realized he's the author) not only know how to create a map, but really know how to make one that is fun !

GJ !

 

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Fludd

·

  

completely nice map, but the fucking Revenant at the beginning is a bastard

Captura de pantalla (12).png

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Psilli

  

Very fun map! The pace felt nice and smooth with a nice archville encounter at the end there and I liked the color-coded force-field switches. Great stuff!

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Liberation

  

Lovely looking level with some great features. The weather alone is awesome! Very playable, no cheap traps or anything like that, just solid gameplay. Also had the noise from the "Shadows" from Babylon 5 coming from the strange skull trees. Solid all-rounder.

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snapshot

  

I love this kind of maps.

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dll

  

Beautiful looking map that doesn't over do it, non-linear layout is a joy to explore and come to know. A few enemies can be handled maybe easier than intended as height differences stopped them being able to fight back effectively.

 

Great atmosphere, plenty of tension, and extremely consistent design.

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damned

  

Short but really good map with non-linear layout. It includes few Zdoom features, but still provides nice old fashioned Doom gameplay. 5/5 - Damned

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Pinchy

·

  

A wonderfully balanced and varied piece that blends the advanced features of zdoom into a well rounded adventure.

 

This style is what I'm learning at the moment and there are a lot of great things I improved in my own work with just one playthrough.

 

Well crafted rain, textures and a good choice of additional content added that all fit in.

 

Progression and connectivity feel really good and it triggered memories of old classic RPGs like Gothic 2 with the interwoven natural and human constructed areas.

 

In many respects this represents the best of modern mapping today.

 

';,,;'

 

 

OK Hand.png

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Zalewa

  
Excellent ZDoom map with excellent use of ZDoom features. Gives off an Unreal vibe a bit. Runs correctly in multiplayer.

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Marcaek

  
Did it really take this long for someone to add decent rain\weather to a proper Doom map? It's really nice all around, hope to see more.

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omegamer

  
top notch

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