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Saturnine Chapel (MNENMA 0)

   (27 reviews)
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"What does fear taste like?

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Technically speaking - this is a work of art; however the gameplay is not as good as it could have been.

Still it is quite surprising and interesting particularly with the cyber confrontation, but it's over so soon!

An intriguing idea that should be expanded.

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certainly a unique map from the one touted "Midtex Wizard", enough to drop a framerate considerably. still playable, and with a low monster count, it's a bit skeptical in a number of ways. it's actually a short map, but hard anyways, with scenarios to screw newbies over. the cyberdemon fight is the real standout, being sure to utilize circlestrafing to its maximum while avoiding the nukage and the rockets. it really should be longer though. as artistic as it is i expected more out of the gameplay.

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Very impressive visuals.  The fights were very, very hard but were also very fresh.  Recommended but be prepared to die a lot!

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While difficulty wise certainly more demanding than a lot of Dobu's previous efforts it's visually his greatest masterpiece up to this date to me. In a very surreal and dreamlike way Doom has rarely looked as artful as this.

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Neat little concept map with cool visuals and tough combat puzzle encounters.

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Sick map.

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Map is pretty cool but most certainly not Cacoward material. Dobu's released way better maps than this.

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Bryan T

Your maps are always amazing.

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.