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Hell's Train Station

   (7 reviews)
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About This File

"You have been dropped off at a demon-infested train station that has been abandoned long ago.

Go in, and defeat the mastermind behind the infestation to make sure that this train station would be able to be once again used."

This map is a cleanup of my old Train episode. I have condensed it down to just the train station parts and cleaned it up well, adding more secrets, changing the items around, removing some enemies, and making sure that weapons are in supply.

This is my first single player map in over 7 years and I have put all the knowledge I have gained in the past 7 years to great use in this map.


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Zaiman12345

  
The difficulty choices change the projectiles and placement of enemies and things, very nice touch. The map is stitched together into one megamap, which can be annoying if you don't save, but removing delay is great. Overall, the level design is open enough to hide secrets, but linear enough that you probably won't get lost. If I were to give it a rating out of then, I'd say a 7-8. It's short, so if you just want to waste an hour, then I would recommend it.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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