Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Water Spirit

   (22 reviews)
Sign in to follow this  

Guest

About This File

Water Spirit is three maps I have made for a year, with lots of enemies and detailed architecture. The feel is intended to be slightly moody, but with lots of action and danger that will test the player.

I hope this wad will be a memorable and fun experience. I'm really confident about the maps in this wad. I believe you will enjoy them if you check them out! Water Spirit has been tested in prboom-plus-2.5.1.4, zdoom-2.8.1 and gzdoom-bin-2-2-0-x64. I recommend you should use them.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

northivanastan

  

Seriously underappreciated WAD. If you've played the Japanese Community Project, Manbou (burabojunior) was the most prolific contributor, and without his nine maps, the JPCP wouldn't have the same reputation for fun and artistic flair. He announced Water Spirit in the text file for JPCP, and released it a year later. These are three somewhat challenging maps with high enemy counts and visuals even more stunning than his JPCP maps. Manbou is probably my favorite visual artist in Doom. My only complaint is that the PWAD as a whole is really short, consisting of only three maps that are about ten minutes of gameplay each. It leaves me wanting a lot more.

Share this review


Link to review
Summer Deep

  

Really enjoyable, challenging maps. There are elements of slaughter gameplay here, but it's not of the all too familiar crass variety, and the environment is so atmospheric and imaginative. It's all very manageable, even on UV, if you make use of the 'occasional' save and use the layout to your advantage. The archvile extravaganza finales to the second and third levels initially seem completely over the top, but if I could get through them, then you probably can too.

 

By the way, I killed 856 out of 857 monsters in the last map, but couldn't find number 857 anywhere...

 

9 out of 10.

Share this review


Link to review
Rathori

  

Beautiful slaughter WAD.

Share this review


Link to review
trrobin

  

Very fun maps with nicely-honed gameplay. Lots and lots of action and never repetitive.

Play it!

Share this review


Link to review
NuMetalManiak

· Edited by NuMetalManiak

  

Water Spirit may or may not hold up, depending on how its really viewed. burabojunior was one of the prime contributors to the JPCP, most notably the Resplendent Emerald Green, evoking excellent IG/Ribbiks attention to macroarchitecture, detail, and setpieces. slaughter to semi-slaughter at times, the big enchilada with Water Spirit comes with its open feeling. this is of course compounded by several problem enemies that should be priority targets: arch-viles, hitscanners, most sniping enemies. you're given the good weapons just before the biggest fights, and the open nature of the levels (especially MAP02) leave a lot of space to work with. thanks to that the fights are a lot cleaner than you'd be led to believe. and the levels are quite short too, making them all the more worthwhile.

Share this review


Link to review
Zalewa

  
What a glorious map. The architecture of cliffs and castles is really elaborate, complex and detailed and everything forms a brilliant mix of colors. Gameplay is full of monsters but is very fair. This is on par with Miasma - MAP03 even uses the same music.

Share this review


Link to review
  • File Reviews

    • By gingleheimer · Posted
      greatest wad ever also i hate my dad
    • By Origamyde · Posted
      An absolute gem for the ages. Even more groundbreaking than Brutal Doom, even more memorable than NERVE, Alien Vendetta and Saturn X reunited !   10/10.
    • By 1Destro3456 · Posted
      It does what it promises, so no broken promises. It makes sense, I got what I was looking for. You took this gimmick and ran with it. Because of that you get 5 stars.
    • By davocular · Posted
      Best experienced with STARTANITY.
    • By roadworx · Posted
      an easy but visually stunning levelset from 1996. i can't imagine how incredible this must've looked back in the day - the lighting is phenomenal for the time. the texturing is simple, but pleasing, and it pulls off the castle theme quite nicely. the only bad parts about the wad is a bug at the end of map03 which prevents anyone on uv from progressing to the exit, and the fairly simple gameplay, even for the time. it's more to show off the looks than anything, so unless you wanna see the best lighting 1996 had to offer (like i did) then it's not gonna be an entirely fulfilling eperience
×