Back to Saturn X E1: Get Out Of My Stations

   (61 reviews)

Author

Esselfortium and a lot of wonderful people

About This File

Get Out Of My Stations is the first episode of Back to Saturn X, a three-episode partial conversion for Doom II.

Back to Saturn X is fully compatible with Doom2.exe and Chocolate Doom. It has also been tested with Eternity Engine, PrBoom-Plus, ZDoom, GZDoom, and Risen3D.

Base

New from scratch

Build Time

2009-2013 for the original release, followed by endless years of nitpicking and procrastination

Editors Used

Doom Builder, Slade, DeepSea, Photoshop, ProMotion

Bugs

Hopefully none. If you encounter visplane overflows or other buggy behavior when playing Back to Saturn X, please send us a report so we can look into the problem and fix it! In vanilla, the demo loop will desync under certain circumstances.


19 people like this


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an_mutt

  • 5
  
It's pretty good!

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Mason.

  • 5
  
An excellent example of vanilla mapmaking. I Look forward to the completion of the sequels.

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chungy

  • 5
  
Simply a masterpiece.

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perfectpitchrob

  • 5
  
A great combination of jaw dropping level design, sharp gameplay, and brilliant music. One of my all time favorite wads.

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Salt-Man Z

  • 5
  
The techbase theme starts to drag after a bit, but that's a minor nitpick. Absolutely phenomenal, gorgeous and fun.

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Rowsol

  • 5
  
Took long enough.

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  • File Reviews

    • By Philnemba · Posted
      This has got to be the worst megawad I've ever played in my life!   Just by calling it "Plutonia 3" is just insulting to the Doom community.   -Philnemba 0/5    Note: No screenshot for this one because its a waste of my time & not worth the effort. 
    • By CzechMate29200 · Posted
      This is the best MegaWAD I've ever played, everyone MUST try it. 10 stars
    • By Dedalus 80 · Posted
      A single map with a pleasant architecture and well-thought-out fights where the player feels often cornered. Enjoy it while it lasts ;)
    • By Philnemba · Posted
      I really want to like this more because of the map restriction concept but unfortunately there seems to be a lack of quality control here because I only found about a 1/3 out of these 64 maps pretty good while the rest are just absolutely awful.  -Philnemba 2.5/5  
    • By NuMetalManiak · Posted
      once you play through one map, you pretty much have seen the rest. loads of zombies and imps in hallways, all monsters are not flagged deaf so they will wander. there's also tons of barrels in just about every level. that being said though, the gameplay is surprisingly good, you get to slaughter hordes of weak monsters most of the time and it's fun. the only bad thing about this is that there's no real theme, and there are very few differences between the maps. it's monotonous, but it is fun.