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Impact

   (15 reviews)
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About This File

My first finished Doom 2 level. Attempted to follow the design principles outlined by John Romero for Doom E1. I additionally tried to design a level that would be a good introduction of the game mechanically and visually for someone completely new to the game.


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Biodegradable

  

This is a terrific little map with fun combat and cool secrets. It very much feels like a more compact and frenetic version of E1M1. I've even been practicing speedrunning on it too, which has been fun.

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rd.

·

  

This could ascend to Cacoward quality with a simple copy/paste clone job -- then it'd be Double Impact. *booed off stage* 

 

It's an adequate "my first map." You chew up lumps of fodder with weaker weapons in small rooms with sharp directional lighting for about 2 minutes. One of the secrets was cool. Satisfying enough.

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smeghammer

  

Definitely plays a lot like E1M1. Not a bad quick play at all. I like these short-n-sweet ones!

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Zalewa

  

Feels very Doom 1-nish, like a twisted version of E1M1. Simple, short, straight-forward, but not bad. Try making something longer and with more open layout.

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Walter confetti

  
Nice and short map. Kinda linear but enjoyable.

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  • File Reviews

    • By StupidBunny · Posted
      I remember playing this ages ago when it was still a WIP.  I'm so glad to find it again, it's one that really stuck in my memory (thanks @00_Zombie_00 for bringing it up in the reviews!)  Such a neat atmospheric WAD, love the tower climb concept and the slow burn of action in the map.  It turned out great, right up to the end.
    • By 00_Zombie_00 · Posted
      very well designed, the dark atmosphere is very well achieved
    • By Darman Macray · Posted
      I just finished playing this with Final Doomer and Bratwurst, and it was great! It's easy to see why this is such a wildly praised and recommended megawad. I loved the episodic format, and the radically different locals that each section brings. The wad has such a nice use of color and the pacing of every map is so butter smooth. Every episode does a great job of riding the fine line of challenging without ever falling over into a punishing grind of difficulty.    Believe the hype. This is a must-play.
    • By printz · Posted
      Quite a trial-and-error map where you need to save often.
    • By Gato606 · Posted
      This IS NOT your regular Doom 2 magawad mapset.  Maps are small and very few monsters. The big difference is every map was created with a theme or challenge in mind, usually puzzle like, like using archvile jump in order to get over high steps or obstacles.  Even though I didn't enjoy it much, I recognize the effort put on it
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