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Trapped

   (2 reviews)

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Trapped its a 1 Level only in where the goal its to escape the unknown place you got in


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Zalewa

· Edited by Zalewa

  

One of those WADs that takes a mixture of ZDoom features and throws them in together to create a figural tutti-frutti of rooms. And this WAD is that - room-by-room progression with ugly textures and ugly sector proportions. The map is marred with some technical issues: missing textures and undamaging acid where a protective suit is provided. There are also only 44 monsters. It's one of those maps that look like the author made it to learn ZDoom. It's skippable, at best.

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UAC-Janitor

· Edited by UAC-Janitor

  

This is a Really good E2/E3 Style map. I Loved it so much! You made effective us of 3d Floors, deep water, Enemy placement, Level Detail was just enough to make it fun and pleasant to look at. It wasn't insane UDMF, which is great!

 

Now the only bad thing in this wad is of particularly the lack of different lighting levels, and since your using GZDoom Builder, maybe Colored lighting to? Guaranteed to spice your doom map up. Like for outdoor segments for example, give a slight tint of the sky boxes color and you'll see it'll look much better. This map is worthy of a DUMP 4 Project, especially with that Awesome Level ending! The Cyber demon battle was quite the struggle my dude especially with lava on the floor and thin floors. Im gonna run through it again with different mods! thank you for such a great map!

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  • File Reviews

    • By Walter confetti · Posted
      Another great installment of "The Way ID Did" megawads, this is a really good classic maps where the style of original mappers is been mimicked very well, for having the really good stuff you have to wait, but when you get it, you'll enjoy it a lot! Also congratulations for finally giving "The Chasm" justice (don't worry, since MAP24 is again the "lower" point of wad, but the gimmick aren't that weird like in the original Doom 2, trust me) with it's MAP28 "The Abyss". Lots of cool maps and some shining gems. The Coomander Keen secret maps are a fancy surprise.
    • By Teo Slayer · Posted
      An another masterpiece from the Scythe Series. I liked the green demons, the idea to set it on a space station which is taken over by Hell's demons sounds neat and as always, I had fun and I was grateful to play it. Hope you'll return one day with Full version of Scythe X   Easily my favourite Megawad Series  
    • By Teo Slayer · Posted
      An another awesome Megawad from you Erik. I really liked the details and the design of the maps you added. And the music you added is all the money. I really liked the Ancient Egypt levels and the music that was used on Map 13:Mining Project reminded me the days when I first started the Megaman X games, as it's Sigma Stage 1 Theme.

      Hope you will make a completed version of Scythe 3
    • By JBerg · Posted
      I just played this for the first time in 2021 and I enjoyed it a lot! The maps are sort of old school but play very well.
    • By printz · Posted
      A non-conventional level with quite some novel ideas, but none fully executed. Overall easy, save for a more tense location.
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