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The Deserted UAC Plant

   (4 reviews)
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About This File

This is a short level I made using a spooky ambience. Enjoy!

One day, no one showed up for work at a UAC nukage facility. You go in and see what is going on.

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Walter confetti


Looks like a like a terrytrap, but without the terrywad insane stupidity at the end.

Nice thing... i guess?

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At least author know how to add new textures and sprites.

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Is this a jokewad? The visual detail is "sufficient" but that's pretty much all that there is. You collect 3 keys, you navigate a blue compwall maze that is not drawn on automap (I just used IDDT) and then the level ends. There's nothing to play.


If it was still possible to rate WADs 0 stars, then this one would get it.

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-1 for boring mazes 

-1 for no gameplay substance or cool architecture


I'd skip this one. It's neat I guess, but it's nothing special, and it's a quick romp through some uninspired key hunts and everyone's favorite trope: mazes.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.