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Green Inferno

   (4 reviews)
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About This File

Big inspiration from E4M1 "Hell Beneath". This map is symmetrical, linear and has copy/paste details, but I guess it's playable at least.

I was suppose to release this map into my Ultimate Doom megawad, but I decided to release this individually. Although I'm probably going to add this to my megawad either way, but that megawad is going to take me for about 10-20 years at least to make it.


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Walter confetti

  

A really good, well crafted episode 4 map that somehow resembles original E4M1, but in larger scale and more detailed. Gameplay is a little easier than it's counterpart, but is still engaging.

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Endless

  

A really nice not-so-green inferno! A single map that replaces one of my favorite maps, I must say that it's pretty good! The details, the colors, the architecture, the enemies, woah! Very good quality on a single map, medium size and medium difficulty, quite great.

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bioshockfan90

  

Lovely E4M1! Keep up the hard work, can't believe I hadn't seen this released!

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Zalewa

  

Short, but very nice looking Ultimate Doom with smooth and constant action. Rather mild in difficulty level, but very playable nonetheless.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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