Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Eagle Speedmapping Session 1 - Rough Beginning

   (4 reviews)
Sign in to follow this  

Guest

About This File

The first Eagle Speedmapping Session's goal was to make maps within a 2 (in practice 3) hour limit. Six maps were made, and the themes were: - Map must contain a lot of lava and a scene of an erupt volcano - Map must contain a switch which opens the only gate leading to a jungle - Map must be laid out in two floors - the surface and a tunnel leading to the Earth core


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Havoc Crow

·

  

A set of 3-hour speedmaps, revolving around a common volcano theme. They are all quite friendly for first-time playthroughs, so you should be able to hop right in.

 

MAP01: Do I Look Like I Know What A Volcano Looks Like? — A bite-sized map with just a handful of enemies. Press a few switches and you're set. The visuals are very polished.

 

MAP02: Speedmap #04 — A trip through dank caverns. Again very nice visuals, and a good music track that I haven't heard anywhere else.

 

MAP03: It Blows (The Volcano, I Mean) — One of the more atmospheric maps. It starts in moodily lit vine-overgrown corridors, then leads you to the edge of a volcano, complete with a breathtaking vista. The ending feels a bit awkward if you've run out of rockets but a secret megasphere can even the odds. This might be my favorite in the set.

 

MAP04: Tectonic Arachnotronic — The weakest of all maps. It has you climbing a truly humongous mountain on your way to the exit at the summit (reminds me of the classic earth.wad a bit). There is little excitement here, you simply hold down the run key for a few minutes until you reach the end. The monsters are so sparse you'll likely want to run past them all. The few arachnotrons and mancubuses at the end are hardly a payoff either. Don't go the wrong way or you'll waste a minute running around the entire mountain to get back.

 

MAP05: They Called Him Lava Man — Starts with you surrounded by enemies in a lava field, then you infiltrate a small base until finally unlocking the grand finale; all this set to comfy Donkey Kong Country music. The beginning is quite hectic, at least until you realize it pays off more to run into the building right off the bat. The ending is a little disappointing since there's nothing stopping you from ignoring all enemies and making a beeline to the exit. A cool little map, but I wish it had more of an incentive to face the hordes head-on instead of cheesing them from a safe spot.

 

MAP06: Center of Chaos — Has a troublesome opening where you're always under fire with barely any weaponry to your name, unless you go out of your way to collect some. Avoiding the copious missiles and hiding behind crates is a pretty cool experience. The abrupt ending is likely to kick your ass the first time, but once you figure out how to approach it, it's really fun (I almost wish there were more enemies to fight in the lava cavern.)

 

Overall, this is easily one of the better speed mapsets I've ever played. The choice of music is consistently great and especially the first few maps are polished technically (although not devoid of bugs — you can get stuck in a pit on map02). Recommended for everyone.

 

[Originally written Dec 2018 for The /newstuff Chronicles]

Share this review


Link to review
Mosshopper

  

Some maps do in 2 hours what I could barely do in a week. The 4th map is akin to something I might make if I made large levels.

Share this review


Link to review
Zalewa

  

MAP01 - MAP03 - 4*

MAP04 - MAP05 - 1*

MAP06 - 2*

 

Verdict: 2*

 

Maybe subsequent speedmapping sessions will produce better results?

Share this review


Link to review
BigDickBzzrak

  

The first half is good, then it gets worse. MAP04 was so bad that it was almost funny.

 

2,5 is approximately 3.

 

Share this review


Link to review
  • File Reviews

    • By Bri0che · Posted
      I found it to be very ambitious for a first try at Doom mapping since the map is relatively big (around 300 monsters, 50 items, 9 secrets !). Definitively deserve applause, even though we can honestly say there is no real innovation in there. In the other hand, the gameplay feels rather correct, it is absolutely playable, and no wonder that the guy behind it is able to do much better.   Basic monster placement and efficient traps. A little bit of backtracking but not much. Level design is intuitive and has a normal pathing, nothing crazy here, rather linear but I personally like that way, still better than an absolute maze, or a boring and empty world as how feel a lot of open world games nowadays. The mapper tried well to use brightness and light effects are sometimes here to play with this contrast, even though I felt there is a misplacement, this is only my own opinion though. Maybe it is a bit empty also, lack of decoration, too blend, we need a personal touch in here ! Texture misalignment and door tracks would be the real thing to work on aesthetic wise, a little bit of a shame ! The difficulty have a good scaling : the strongest weapons you have, the strongest enemies you fight. Sounds obvious, but apparently not for everyone… Ironically (or not) this is THE most important thing to do before having an interesting fight.   In conclusion : this is an objective success for the creator, and as a player I actually had quite fun !   4/5, a bonus point considering this is a first map, for the encouragement. A most objective note would be around 3,5 but that's an impossible note.
    • By Walter confetti · Posted
      A very good and unknown small arena for DM, pretty fun with bots
    • By No-Man Baugh · Posted
      Haven't even downloaded this wad. But hot hell did this earn my 4 stars
    • By 4shockblast · Posted
      I believe I am legally obliged to give this WAD 4 stars.
    • By Walter confetti · Posted
      A basic, classic looking map with some cute design in the layout and lighting choices, especially the atmosphere creation due to studied dark areas poorly lightened, but ruined by the near lack of ammo in the map and the almost cruel usage of demon hordes.
×