Tlacopan

   (3 reviews)
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Author

riderr3

About This File

Supposed to be a part of community project which has been abandoned. Imagination of Plutonia MAP03 "Aztec", no copy-paste, but same shapes and techniques (MAP03 is one of my favourites). I hope there are less nasty traps and switchhunting like in Urania.

Credits

ID Software for Doom and Boom developers for sure.

Base

New from scratch

Build Time

12 days

Editors Used

GZDoomBuilder-bugfix, WadSpy, GIMP

Bugs

None




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StormCatcher.77

  • 3
  

The map tests the player for strength and express the spirit of Plutonia. Gameplay requires accuracy and readiness for unexpectedness. Visual style is only classic.

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Deadwing

  • 5
  

Pretty fun level inspired by Plutonia, like the author said!

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Zalewa

  • 2
  

Nothing spells meh like recycled IWAD geometry. And it's recycled a lot. The level is crampy, plain in visuals and the combat stalls at times.

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  • File Reviews

    • By felgro · Posted
      This is good stuff - especially to introduce beginners to the community mapping universe. Sure, it's easy even on UV, but it's old fashioned fun Doom the way it was meant to be. 
    • By felgro · Posted
      Mixed bag. Maps range from barely acceptable to sorta good-ish and with a couple of lapses into cramped slaughter stupid. Cherry on the turd is my worst game ruiner - going overboard with pain elementals and lost souls. Playable? Yeah, I guess. Satisfying? Not really. Save it for a rainy day when you have nothing else to do. It's better than nothing.
    • By Spectre01 · Posted
      Very good vanilla map and a significant improvement over Suicide Mission. Took me about an hour to fully explore. It's huge, non-linear and looks great. Gameplay is a solid mix of traps and incidental encounters, generally going for a fair and balanced challenge and avoiding death traps. Good stuff: 4/5.
    • By Nate River · Posted
      It was interesting following the making of the Scrapper project and even though it's unfortunate that the original idea wasn't finished, it's still nice to see the existing maps for it released with this collection. I really liked all of its maps when I first played them and the new one (Map04) doesn't disappoint either. So overall this is a set of high quality maps with a nice variety in themes (as the maps for Scrapper were originally planned to be in different episodes). Visually they're all very impressive and the gameplay (that is most important for me) is interesting as well thanks to a good variety in weapon and ammo availability and all maps having a good flow to them. The way areas are connected in many ways gives both the player and the monsters a lot of freedom to move and attack and so makes the gameplay feel very dynamic and allows fast and aggressive play.
    • By Repugnus · Posted
      Plenty of decent maps in here. Nothing downright awful.