(3 reviews)
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About This File

Supposed to be a part of community project which has been abandoned. Imagination of Plutonia MAP03 "Aztec", no copy-paste, but same shapes and techniques (MAP03 is one of my favourites). I hope there are less nasty traps and switchhunting like in Urania.


ID Software for Doom and Boom developers for sure.


New from scratch

Build Time

12 days

Editors Used

GZDoomBuilder-bugfix, WadSpy, GIMP



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  • 3

The map tests the player for strength and express the spirit of Plutonia. Gameplay requires accuracy and readiness for unexpectedness. Visual style is only classic.

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  • 5

Pretty fun level inspired by Plutonia, like the author said!

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  • 2

Nothing spells meh like recycled IWAD geometry. And it's recycled a lot. The level is crampy, plain in visuals and the combat stalls at times.

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  • File Reviews

    • By Philnemba · Posted
      I really want to like this more because of the map restriction concept but unfortunately there seems to be a lack of quality control here because I only found about a 1/3 out of these 64 maps pretty good while the rest are just absolutely awful.  -Philnemba 2.5/5  
    • By NuMetalManiak · Posted
      once you play through one map, you pretty much have seen the rest. loads of zombies and imps in hallways, all monsters are not flagged deaf so they will wander. there's also tons of barrels in just about every level. that being said though, the gameplay is surprisingly good, you get to slaughter hordes of weak monsters most of the time and it's fun. the only bad thing about this is that there's no real theme, and there are very few differences between the maps. it's monotonous, but it is fun.
    • By Dedalus 80 · Posted
      I liked this map: not a masterwork but it's funny and visually well made.   Unfortunately I could not finish the final battle: my pc was throwing flames and screaming! My advice: give it a try.
    • By NuMetalManiak · Posted
      yes indeed, this does have early versions of Kama Sutra maps, all done in Doom 1 style. the rest of the set is mostly hit or miss, but there seem to be more misses than hits. while its fun to slaughter loads of monsters at times, the amount of barons really slows down the pacing by quite a lot. historic wad, shows how Gusta has involved since then.
    • By Gallic00 · Posted
      Small, arena-like levels.  Feels a bit like a confinement project.