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CHLENG

   (1 review)
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About This File

One day i decided to make some medieval/magic wad in doom. I made it. End of story.


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Zalewa

  

Amateur design reeks from this.

 

You kill enemies with a bow that is more powerful than super shotgun - you can kill a hell knight with two arrows. Who knew? Doomguy should have taken that bow when invading Hell instead of BFG9000. The bow graphics come from Daggerfall.

 

Locations have some detail and thought put into them, but it's not enough and they don't look good. It's all very rough and progression is room-to-room based.

 

I stopped playing once I reached the foggy halls maze where you can go anywhere but all paths except from the right one will teleport you back. I didn't find it. I'm happy that you know your dungeon crawler design, but I'm playing Doom here.

 

Not recommended.

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  • File Reviews

    • By Bitofu · Posted
      The first three maps are only decent, but the WAD really shines with map four and five. Map four is a big enemy base with complex architecture, but a somewhat confusing layout. It still manages to take you into interesting firefights. On the other hand, map five, my favorite, makes you decend into a small but dense underground base, chock-full of enemies. The combat here is fast and deadly, ending with a neat head of Romero fight. I had a great time with it.
    • By Bitofu · Posted
      This early christmas themed megawad loves the sound of classic carols as much as it does the shriek of 10 revenants waking up. I had fun roleplaying as Santa Claus, screaming "O-OPEN" at every wall, but the novelty of this gimmick is stretched a bit thin overall. The maps are a bit crude and you can tell some were originally meant for DM. Still, it's a worthy effort.
    • By Bitofu · Posted
      Short TC with a lovely western setting. I wish it was longer, but it's great nonetheless.
    • By Bitofu · Posted
      I'm not the biggest fan of the Serenity series, but Infinity might be its best entry. The maps are mostly fun to navigate and they feature some decent design. I'm just not sure I like the way the fights are designed. It's not uncommon for rooms to be packed with enemies (mostly sergeants). I found myself blasting my shotgun through a doorway a bit too often for my tastes. Still, it features some nice MIDIs, so the experience is mostly fun.
    • By a41zzz · Posted
      i cant download it ):
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