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CHLENG

   (1 review)
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About This File

One day i decided to make some medieval/magic wad in doom. I made it. End of story.


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Zalewa

  

Amateur design reeks from this.

 

You kill enemies with a bow that is more powerful than super shotgun - you can kill a hell knight with two arrows. Who knew? Doomguy should have taken that bow when invading Hell instead of BFG9000. The bow graphics come from Daggerfall.

 

Locations have some detail and thought put into them, but it's not enough and they don't look good. It's all very rough and progression is room-to-room based.

 

I stopped playing once I reached the foggy halls maze where you can go anywhere but all paths except from the right one will teleport you back. I didn't find it. I'm happy that you know your dungeon crawler design, but I'm playing Doom here.

 

Not recommended.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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