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About This File

One day i decided to make some medieval/magic wad in doom. I made it. End of story.

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Amateur design reeks from this.


You kill enemies with a bow that is more powerful than super shotgun - you can kill a hell knight with two arrows. Who knew? Doomguy should have taken that bow when invading Hell instead of BFG9000. The bow graphics come from Daggerfall.


Locations have some detail and thought put into them, but it's not enough and they don't look good. It's all very rough and progression is room-to-room based.


I stopped playing once I reached the foggy halls maze where you can go anywhere but all paths except from the right one will teleport you back. I didn't find it. I'm happy that you know your dungeon crawler design, but I'm playing Doom here.


Not recommended.

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