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Return to Daro

   (3 reviews)
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About This File

Four maps created to celebrate the 20th birthday of the one and only STRAIN. If you don't know what that is... man, screw *this* WAD; GO PLAY STRAIN!

STRAIN has long been my favorite Doom WAD, and I've always wanted to pay tribute to it in some way. Suddenly, its 20th anniversary was barrelling toward me and I figured -- it's now or never!

Let's take a trip back to Moonbase Daro together!

NOTE: STRAIN.WAD and STRAIN.DEH are REQUIRED to play Return to Daro, and must be loaded in the correct order: STRAIN.WAD/.DEH and then RTD.WAD. If you don't see the "Return to Daro" title screen, something went wrong. And if you get stuck arachnotrons, the DeHackEd patch wasn't loaded correctly. When playing in ZDoom, make sure you unzip the contents of strain.zip before loading them.


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Salt-Man Z

  

Super cool. The STRAIN aesthetic is always great, and these four well-crafted maps are a great tribute to the classic WAD. Ryath really brings out the potential of the new bestiary, moreso than the original authors ever did. The final level is a bit of a letdown, being a simple arena with a rather low-key battle to end on. But the first three maps more than make up for it. MAP03 in particular had a few spots that made my jaw drop. More of these, please!

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Zalewa

· Edited by Zalewa

  

I rarely see additional maps done for existing PWADs; and these ones here are good. The WAD is quick to beat with rather easy difficulty but the levels have good balance between exploration and action. Some triggers will not be obvious, especially on MAP03, but it's nothing too iritating given the overall small size of the levels. I also liked the puzzle with closing doors on MAP02.

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  • File Reviews

    • By Xyzzy01 · Posted
      Totally not biased giving this review or anything... :D
    • By Scotty · Posted
      A set of compact, sub-100 monster maps that create challenge through a combination of devious enemy placement and instances of highly unforgiving architecture - in some respects, this is reminiscent of a highly compressed version of Sunder.
    • By dylux · Posted
      Did I miss something here from the players that gave this wad a 4 (and above) rating? The maps were too short, too linear, very bland and very easy. The music was horrible on most maps. With the exception of the elevators, I absolutely hated the new sounds. Finally, the soldier face was a bit much.   I did the first 6 maps in roughly 30 mins. - and that included looking for the secrets (which slapped you in the face at most times). I got to Map 14 before I just gave it up out of sheer boredom. I just couldn't see it getting better.   Sorry, IMHO, the play for Operation: BIOWAR just wasn't fun for me, even on UV.
    • By Walter confetti · Posted
      A very short map by our friendly joe-ilya, this map have a lot of nice little touches all around.... I like it!
    • By Walter confetti · Posted
      Is a charming little blue map, i like it!
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