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Tainted Waters

   (1 review)
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About This File

My first attempt at Doom mapping, and my first proper release for any game. The story is... ...(being made up as I type this)... ...a UAC facility harvesting water from deep rock deposits accidentally tapped into Hell through a misguided attempt of teleporting in new water filters. Naturally this resulted in Arch Viles, flickering lights, and a lack of ergonomic keyboards in the facility. Go forth, and purify the tainted water supply!

There are co-op spawns, multiplayer spawns, and multiplayer Things. These have not been tested.

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For a first attempt, this map is pretty nice. Sure, you'll see the Doom 2-esque texturing, a bland brick maze, a layout that is not exactly smooth to navigate; but the map has a certain charm and in overall plays well, with gradual increase in action intensity. I liked it.

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.