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Short map for short people

   (2 reviews)
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Good-Old

  

Short map packs are not really common, so I gave this a try. 

The maps are actually not bad. They aren't joke levels but they are really short and can be completed in 2 minutes.

The monster placement of demons is good except one monster. You know which.

Cyberdemons are used in small places which make them hard to deal with and sometimes you don't have the ammo to kill them and instead you are supposed to just pass them to press the exit switch, something I don't really like. Thankfully, they can only be seen in about 3 maps but there still is a map with two cyberdemons in the end.

Overall, I will recommend it to anyone who doesn't hate short maps.

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Zalewa

  

So, as this is a speedmapping project, what was the time limit for each map?

 

Anyway, some things you can do with this WAD:

 

  1. Contemplate what kind of maps can be made during 1-week 32-map speed mapping sessions.
  2. Try to play as recklessly as possible and see how far you can get without dying.
  3. Not play it.

 

Visual quality seems to be on par on each map, but the monster placement is crammed - you will often see groups of enemies stacked in neat rows. Not bad, in overall. This can be beaten in less than 30 minutes.

 

In the end, I can't recommend it or not recommend it.

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  • File Reviews

    • By Argenteo · Posted
      The last chapter was the one I had less memories, perhaps because it's tough. A good time playing.
      Beat it. Everybody frag now. Vangelis. Cool midis.
    • By Argenteo · Posted
      A lot better sights and tougher than S1, with another pack of cute midis. 
    • By P41R47 · Posted
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    • By Meddy · Posted
      Short, but pretty well done. The best custom Hexen levels I played so far.
    • By Roofi · Posted
      Very decent map from 1995. As previous comments said, it looks like a workplace with two floors tons of openable doors.   The gameplay is very classic but very enjoyable. The progression may be quite confusing, especially about finding the yellow key which was hidden in a little compartment as if it was a secret. However , discovering each room was a pretty exciting experience.    Also this level has a cool sense of place. I really like the idea of creating "elevators" by using teleporters as well as the partially demolished 2nd floor.    Despite being an easy level, some traps may kill you like the surprise monster closet with barons near the author's signature located at the beginning.   Aesthetics are ok but I really enjoyed the use of light gradiants in some corridors , they make the stock textures look a lot better !
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