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Short map for short people

   (3 reviews)
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Psilli

  

Pretty good and easy to get into.

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Good-Old

  

Short map packs are not really common, so I gave this a try. 

The maps are actually not bad. They aren't joke levels but they are really short and can be completed in 2 minutes.

The monster placement of demons is good except one monster. You know which.

Cyberdemons are used in small places which make them hard to deal with and sometimes you don't have the ammo to kill them and instead you are supposed to just pass them to press the exit switch, something I don't really like. Thankfully, they can only be seen in about 3 maps but there still is a map with two cyberdemons in the end.

Overall, I will recommend it to anyone who doesn't hate short maps.

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Zalewa

  

So, as this is a speedmapping project, what was the time limit for each map?

 

Anyway, some things you can do with this WAD:

 

  1. Contemplate what kind of maps can be made during 1-week 32-map speed mapping sessions.
  2. Try to play as recklessly as possible and see how far you can get without dying.
  3. Not play it.

 

Visual quality seems to be on par on each map, but the monster placement is crammed - you will often see groups of enemies stacked in neat rows. Not bad, in overall. This can be beaten in less than 30 minutes.

 

In the end, I can't recommend it or not recommend it.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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