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   (8 reviews)
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A fun map for DOOM2.wad


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Chipchase

·

  

More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.

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Philnemba

  

A nicely done detailed bedroom with one Hellknight at the exit and a cacodemon outside near the window(which also contains a useless BFG since theres only 2 monsters to kill). Map sadly didn't focus on the gameplay department but could be a decent start of a future megawad.

 

-Philnemba 2/5

Screenshot_46.png

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SOSU

  

The detail was nice and the "radiation" over the bed made me smile.

But next time make something with more rooms.

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CzechMate29200

·

  

I mean, it's cool. The furniture is well designed. But you could've at least made an entire house instead of just a (tiny) room. Next time though, don't bullshit people into thinking that you have a good amount of demons to kill by saying the map is "fun".

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Misty

  

One star for furniture and second star for quite useless secret. 

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Trupiak

  

Oh, yeah, 20 minutes build time, should of read that before playing. Nice room I guess ? Maybe if you stated it's just a showcase room then I'd give it 3 but you called it a fun map, implying there's gameplay... 

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BigDickBzzrak

  

Cool sector furniture.

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Memfis

  

You spawn in your bedroom with a computer and everything, kill one hell knight, and exit.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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