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Antarctica Excavation

   (2 reviews)
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The episode takes place in Antarctica. UAC found some mysterious shit deep under ice, and established a base around it. You are a marine positioned to guard the surface part of the facility. One day something goes seriously wrong and a portal to Hell opens... You have to descend deeper into the base and find a way to stop the demonic invasion.


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Zalewa

  

I like this mapset. It's short but with constant action. The maps progress slowly from base theme to hell, but unfortunately they do seem a bit "samey". Maybe that's due to the use of blocky design, but then again this isn't visible that much. The maps are rather open in overall.

 

It isn't anything mind blowing, but it's well done and if you like playing standard Doom, you will like this mapset.

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Dedalus 80

  

I very liked the structure of the maps, the general atmosphere/setting and the music. The maps have personality and are immersive. They are properly long and articulated. The fights instead are not equally good: mostly not bad but often messy and unnerving. Sometime i found the ammunitions to be almost insufficient. Also some weapons are given to the player too late in the episode (chainsaw: map7, BFG: map10. Maybe it's me??).

In short: good wad but don't expect top notch battles.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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